DWG RG-S14885Server sheetchecked 7m ago
Atlas - 10x Development
Online NA 64.40.8.251:28020 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 17:46 UTC, in 1d 6h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 6hThu 29 Oct, 17:46 UTC
- 8d 7hThu 5 Nov, 19:00 UTCFW
- 15d 6hThu 12 Nov, 17:46 UTC
- 22d 6hThu 19 Nov, 17:46 UTC
- 29d 6hThu 26 Nov, 17:46 UTC
- 36d 7hThu 3 Dec, 19:00 UTCFW
- 43d 6hThu 10 Dec, 17:46 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:46 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Atlas - 10x Development, and is it online now?
At this moment Atlas - 10x Development is online. Counted from its reported uptime, the last restart was about 4 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 14 September 2026.
How does Atlas - 10x Development perform, as measured?
Average server fps over the last 48 hours is 30; the lowest was 30. Counted at its highest: 1,937 entities, buildings, deployables and the rest of the world included. 2,690 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is Atlas - 10x Development hosted?
In North America Atlas - 10x Development lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 64.40.8.251:28020.
What Rust version is recorded for Atlas - 10x Development?
Rust network protocol 2635 and build 168909 on Linux: that is what Atlas - 10x Development runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for Atlas - 10x Development?
At the last refresh, Atlas - 10x Development recorded 0 players across 10 slots. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 05:00 UTC, averaging 0 players.
In the rankings, which position does Atlas - 10x Development hold?
The same seven-day player-hour count places Atlas - 10x Development at #1,496 within North America, #14,885 across all ranked servers and in the top 67% of them.
Schedules
What happens on Atlas - 10x Development on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
On Atlas - 10x Development, when do wipes occur?
Too few of Atlas - 10x Development's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. It is due to wipe next on Thursday 29 October at 17:46 UTC. The current world has been in use since 26 days 17 hours ago. A wipe every week is the schedule its tags set out.
Map and rules
What settings and rules apply on Atlas - 10x Development?
Atlas - 10x Development takes its gather rate from its name: 10x. 20 players per group at most. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is off.
Which map has Atlas - 10x Development loaded?
Seed 1337 and size 4,500 define the procedural map Atlas - 10x Development generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Tags
On Rust Graphs, which lists and filters contain Atlas - 10x Development?
On Rust Graphs, Atlas - 10x Development is placed in these lists: 10x Rust servers, plotted, Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.
Which meaning is attached to each tag on Atlas - 10x Development?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts20 (Group limit): Teams hold no more than 20; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe occurs every week; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; modded (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America are the tags Atlas - 10x Development publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to Atlas - 10x Development?
Enter client.connect 64.40.8.251:28020 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts20,^o^z,modded
Game
gmrust
mp10
ts20
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
modded
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.