DWG RG-S7399Server sheetchecked 9m ago
Atlas - 10x Development
Online EU · uk1 64.40.8.251:29020 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 10:31 UTC, in 4d 7h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 7hSun 1 Nov, 10:31 UTC
- 8d 16hThu 5 Nov, 19:00 UTCFW
- 11d 7hSun 8 Nov, 10:31 UTC
- 18d 7hSun 15 Nov, 10:31 UTC
- 25d 7hSun 22 Nov, 10:31 UTC
- 32d 7hSun 29 Nov, 10:31 UTC
- 36d 16hThu 3 Dec, 19:00 UTCFW
- 39d 7hSun 6 Dec, 10:31 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 10:31 UTC9d ago | 6 | – | running | 0 |
| Fri 2 Oct, 15:34 UTC25d ago | 3 | halved by day 3 | 15.8 days | 0 |
| Sun 27 Sep, 22:34 UTC30d ago | 1 | halved by day 1 | 4.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Atlas - 10x Development, and is it online now?
Right now, Atlas - 10x Development is recorded as online. For the last 7 full days the record is 157 of 168 hours up, 93% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What location is recorded for Atlas - 10x Development?
Region code uk1 applies to Atlas - 10x Development, which carries the EU tag and is listed in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 64.40.8.251:29020 is its address.
What Rust version is recorded for Atlas - 10x Development?
On Linux, Atlas - 10x Development runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on Atlas - 10x Development?
At the last refresh, Atlas - 10x Development recorded 0 players. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 20:00 UTC: 0 players.
What rank has been recorded for Atlas - 10x Development?
The same seven-day player-hour count places Atlas - 10x Development at #2,033 within Europe, #7,399 across all ranked servers and in the top 33% of them.
Wipe times
What happens on Atlas - 10x Development on the day of a wipe?
The recent wipes averaged a busiest count of 3 players. 6 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 2.
On Atlas - 10x Development, when do wipes occur?
Its tag is followed for the prediction: too few of Atlas - 10x Development's wipes are on record to confirm the schedule. Sunday 1 November at 10:31 UTC is the date its next wipe is due. The current world has been in use since 9 days 16 hours ago. Its tags give a wipe schedule of one wipe a week.
Settings
What settings and rules apply on Atlas - 10x Development?
10x gather is stated in the name of Atlas - 10x Development. The group limit is 20 players. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Lists and filters
On Rust Graphs, which lists and filters contain Atlas - 10x Development?
These Rust Graphs lists include Atlas - 10x Development: 10x Rust servers, plotted, Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.
Which meaning is attached to each tag on Atlas - 10x Development?
The game's server browser reads these tags from Atlas - 10x Development: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): Slots: 0; ts20 (Group limit): Team size is capped at 20; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $ruk1 (Region code): uk1 is the server's region code; ^w (Weekly): Every week it wipes; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; modded (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to Atlas - 10x Development?
In Rust, press F1 and type client.connect 64.40.8.251:29020 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp0,ptrak,$ruk1,v2635,^w,EU,gmvanilla,cs168909,ts20,^o^z,modded
Game
gmvanilla
mp0
ts20
v2635
cs168909
ptrak
$ruk1
Wipe schedule
^w
Mods and access
^o
^z
modded
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.