DWG RG-S16275Server sheetchecked 27d ago
Atlas - 5x Development (Staging)
Offline 64.40.8.251:28090 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Atlas - 5x Development (Staging) online, and what uptime has been recorded?
Atlas - 5x Development (Staging) is offline at this moment; 27 days 7 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 29 September 2026.
What location is recorded for Atlas - 5x Development (Staging)?
A region is not published by Atlas - 5x Development (Staging). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 64.40.8.251:28090 is its address.
What Rust version is recorded for Atlas - 5x Development (Staging)?
On Linux, Atlas - 5x Development (Staging) runs Rust network protocol 2634 and build 166257. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for Atlas - 5x Development (Staging)?
No response from Atlas - 5x Development (Staging); the server was last seen 27 days 7 hours ago.
Against other Rust servers, where is Atlas - 5x Development (Staging) placed?
Player hours over seven days place Atlas - 5x Development (Staging) at #16,275, within the top 69% of ranked servers.
Wipe data
On Atlas - 5x Development (Staging), when do wipes occur?
Atlas - 5x Development (Staging)'s rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 29 days 7 hours ago the current world was made.
Map and rules
Which settings does Atlas - 5x Development (Staging) run, and what rules?
5x gather is stated in the name of Atlas - 5x Development (Staging). The group limit is 20 players. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.
On which map is Atlas - 5x Development (Staging) played?
Size 5,000 with seed 1: that is the procedural map Atlas - 5x Development (Staging) runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Atlas Custom Map.
Lists and filters
Where does Atlas - 5x Development (Staging) appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Atlas - 5x Development (Staging): 5x Rust servers, by gather rate and Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.
On Atlas - 5x Development (Staging), what is meant by each tag?
gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Slots: 100; ts20 (Group limit): Team size is capped at 20; v2634 (Protocol): Your game must match protocol 2634 to join; cs166257 (Build): Build: 166257; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; modded (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Atlas - 5x Development (Staging) publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join Atlas - 5x Development (Staging)?
In Rust, press F1 and type client.connect 64.40.8.251:28090 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts20,^o^z,modded
Game
gmvanilla
mp100
ts20
v2634
cs166257
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.