DWG RG-S16275Server sheetchecked 27d ago
Atlas - 10x Development (Staging)
Offline 64.40.8.251:28160 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Atlas - 10x Development (Staging), and is it online now?
Last seen 27 days 5 hours ago; right now Atlas - 10x Development (Staging) is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 29 September 2026 is when Rust Graphs first saw it.
What location is recorded for Atlas - 10x Development (Staging)?
There is no region published by Atlas - 10x Development (Staging). Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 64.40.8.251:28160.
What Rust version is recorded for Atlas - 10x Development (Staging)?
The platform is Linux and the version is Rust network protocol 2634 and build 166257 on Atlas - 10x Development (Staging). To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on Atlas - 10x Development (Staging)?
The latest refresh records Atlas - 10x Development (Staging) as offline, last seen 27 days 5 hours ago.
What rank has been recorded for Atlas - 10x Development (Staging)?
Over the last seven days, Atlas - 10x Development (Staging) records #16,275 for player hours: the top 69% of all ranked servers.
Wipe data
What wipe schedule has been recorded for Atlas - 10x Development (Staging)?
Atlas - 10x Development (Staging)'s rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 29 days 5 hours ago.
Rules and settings
Which rules and settings are recorded for Atlas - 10x Development (Staging)?
Atlas - 10x Development (Staging) takes its gather rate from its name: 10x. The group limit is 30 players. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
Filters
On Rust Graphs, which lists and filters contain Atlas - 10x Development (Staging)?
These Rust Graphs lists include Atlas - 10x Development (Staging): 10x Rust servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Which meaning is attached to each tag on Atlas - 10x Development (Staging)?
gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts30 (Group limit): Team size is capped at 30; v2634 (Protocol): Join only if your game is on protocol 2634; cs166257 (Build): Build: 166257; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; modded (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Atlas - 10x Development (Staging) publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to Atlas - 10x Development (Staging)?
Connect with client.connect 64.40.8.251:28160: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts30,^o^z,modded
Game
gmvanilla
mp100
ts30
v2634
cs166257
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.