DWG RG-S15326Server sheetchecked 8m ago
[US] The Wild - Solo/Duo/Trio/Quad
Online 64.42.177.220:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #619 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is [US] The Wild - Solo/Duo/Trio/Quad online, and what uptime has been recorded?
Right now, [US] The Wild - Solo/Duo/Trio/Quad is recorded as online. Counted from its reported uptime, the last restart was about 23 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is [US] The Wild - Solo/Duo/Trio/Quad stable in the figures recorded?
Average server fps over the last 48 hours is 82; the lowest was 58. Counted at its highest: 114,567 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,417 MB. Players feel low fps and a climbing entity count as lag.
In which location is [US] The Wild - Solo/Duo/Trio/Quad hosted?
Its name points to North America, though [US] The Wild - Solo/Duo/Trio/Quad publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 64.42.177.220:28015 is its address.
What Rust version is recorded for [US] The Wild - Solo/Duo/Trio/Quad?
On Windows, [US] The Wild - Solo/Duo/Trio/Quad runs Rust network protocol 2631 and build 158240. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for [US] The Wild - Solo/Duo/Trio/Quad?
Current player count on [US] The Wild - Solo/Duo/Trio/Quad: 0, of 50 slots. The seven-day mean on this server is 0 players.
Against other Rust servers, where is [US] The Wild - Solo/Duo/Trio/Quad placed?
Player hours over seven days place [US] The Wild - Solo/Duo/Trio/Quad at #15,326, within the top 69% of ranked servers. Within the quad group it places #619.
Wipe times
Which times and days are wipes plotted at on [US] The Wild - Solo/Duo/Trio/Quad?
An estimate from the force wipe gives [US] The Wild - Solo/Duo/Trio/Quad's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 112 days 10 hours ago. The tags state a wipe schedule of one wipe a month.
Rules and settings
What settings and rules apply on [US] The Wild - Solo/Duo/Trio/Quad?
The name of [US] The Wild - Solo/Duo/Trio/Quad records no gather rate. 4 players per group at most (quad). It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for [US] The Wild - Solo/Duo/Trio/Quad?
[US] The Wild - Solo/Duo/Trio/Quad runs a procedural map of size 3,800 with seed 1324442452, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Tags
Where does [US] The Wild - Solo/Duo/Trio/Quad appear among the Rust Graphs lists and filters?
On Rust Graphs, [US] The Wild - Solo/Duo/Trio/Quad is placed in these lists: Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.
On [US] The Wild - Solo/Duo/Trio/Quad, what is meant by each tag?
The game's server browser reads these tags from [US] The Wild - Solo/Duo/Trio/Quad: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts4 (Group limit): Teams hold no more than 4; v2631 (Protocol): To join, your game must be on protocol 2631; cs158240 (Build): 158240 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is [US] The Wild - Solo/Duo/Trio/Quad joined?
Enter client.connect 64.42.177.220:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/5gdJQCX is its website.
Server tags
Published as mp50,ptrak,$r?,v2631,^z,^y,^m,gmrust,cs158240,ts4
Game
gmrust
mp50
ts4
v2631
cs158240
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.