StatusLive Servers online11,803 Players71,182 Populated3,639 Wiped · 3 h205 Interval5 min Date29 OCT 2026

DWG RG-S15326Server sheetchecked 8m ago

[US] The Wild - Solo/Duo/Trio/Quad

Online 64.42.177.220:28015 checked 8m ago

quad monthly wipes moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe112d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on [US] The Wild - Solo/Duo/Trio/Quad
Fig. 2

Server performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #619 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 12 on average
6 / 200
02
RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 3 on average
1 / 150
03
Rusty Pirates | No Decay | Monthly | No BP WipesNA · quad · monthly · 1 on average
3 / 50
04
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 256 on average
108 / 125
05
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 156 on average
77 / 200
06
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
28 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [US] The Wild - Solo/Duo/Trio/Quad online, and what uptime has been recorded?

Right now, [US] The Wild - Solo/Duo/Trio/Quad is recorded as online. Counted from its reported uptime, the last restart was about 23 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is [US] The Wild - Solo/Duo/Trio/Quad stable in the figures recorded?

Average server fps over the last 48 hours is 82; the lowest was 58. Counted at its highest: 114,567 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,417 MB. Players feel low fps and a climbing entity count as lag.

In which location is [US] The Wild - Solo/Duo/Trio/Quad hosted?

Its name points to North America, though [US] The Wild - Solo/Duo/Trio/Quad publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 64.42.177.220:28015 is its address.

What Rust version is recorded for [US] The Wild - Solo/Duo/Trio/Quad?

On Windows, [US] The Wild - Solo/Duo/Trio/Quad runs Rust network protocol 2631 and build 158240. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for [US] The Wild - Solo/Duo/Trio/Quad?

Current player count on [US] The Wild - Solo/Duo/Trio/Quad: 0, of 50 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is [US] The Wild - Solo/Duo/Trio/Quad placed?

Player hours over seven days place [US] The Wild - Solo/Duo/Trio/Quad at #15,326, within the top 69% of ranked servers. Within the quad group it places #619.

Wipe times

Which times and days are wipes plotted at on [US] The Wild - Solo/Duo/Trio/Quad?

An estimate from the force wipe gives [US] The Wild - Solo/Duo/Trio/Quad's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 112 days 10 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

What settings and rules apply on [US] The Wild - Solo/Duo/Trio/Quad?

The name of [US] The Wild - Solo/Duo/Trio/Quad records no gather rate. 4 players per group at most (quad). It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for [US] The Wild - Solo/Duo/Trio/Quad?

[US] The Wild - Solo/Duo/Trio/Quad runs a procedural map of size 3,800 with seed 1324442452, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Tags

Where does [US] The Wild - Solo/Duo/Trio/Quad appear among the Rust Graphs lists and filters?

On Rust Graphs, [US] The Wild - Solo/Duo/Trio/Quad is placed in these lists: Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.

On [US] The Wild - Solo/Duo/Trio/Quad, what is meant by each tag?

The game's server browser reads these tags from [US] The Wild - Solo/Duo/Trio/Quad: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts4 (Group limit): Teams hold no more than 4; v2631 (Protocol): To join, your game must be on protocol 2631; cs158240 (Build): 158240 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is [US] The Wild - Solo/Duo/Trio/Quad joined?

Enter client.connect 64.42.177.220:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/5gdJQCX is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,^z,^y,^m,gmrust,cs158240,ts4

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts4
Group limit Teams hold no more than 4.
v2631
Protocol To join, your game must be on protocol 2631.
cs158240
Build 158240 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded