StatusLive Servers online11,711 Players58,911 Populated3,347 Wiped · 3 h176 Interval5 min Date29 OCT 2026

DWG RG-S15338Server sheetchecked 10m ago

Trole's No Decay

Online 64.44.100.85:28015 checked 10m ago

Connect
Players now 0/ 101 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on Trole's No Decay
Fig. 2

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Trole's No Decay, and is it up?

Right now, Trole's No Decay is recorded as online. About 10 days 3 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of Trole's No Decay show?

149 server fps on average over the last 48 hours, and never under 109. Counted at its highest: 114,379 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,895 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Trole's No Decay?

There is no region published by Trole's No Decay. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 64.44.100.85:28015.

On which Rust version is Trole's No Decay running?

On Linux, Trole's No Decay runs Rust network protocol 2633 and build 163207. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Trole's No Decay?

0 of 101 slots on Trole's No Decay are taken at the latest refresh. Averaged across seven days, the player count is 0.

In the rankings, which position does Trole's No Decay hold?

Within the top 69% of all ranked servers: Trole's No Decay at #15,338 for player hours, seven days recorded.

Schedules

On Trole's No Decay, when do wipes occur?

The record of Trole's No Decay's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 53 days 17 hours ago.

Rules and settings

What settings and rules apply on Trole's No Decay?

The name of Trole's No Decay records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for Trole's No Decay?

Trole's No Decay runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Trole's No Decay?

On Rust Graphs, Trole's No Decay is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Trole's No Decay?

The game's server browser reads these tags from Trole's No Decay: gmvanilla (Game mode): Survival, vanilla style; mp101 (Max players): Slots: 101; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): Build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Trole's No Decay joined?

In Rust, press F1 and type client.connect 64.44.100.85:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://chicagoservers.co is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp101,ptrak,$r?,v2633,gmvanilla,cs163207,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp101
Max players Slots: 101.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build Build: 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded