StatusLive Servers online11,736 Players50,841 Populated3,279 Wiped · 3 h115 Interval5 min Date29 OCT 2026

DWG RG-S4625Server sheetchecked 12m ago

QC Harfangs du Quebec PVE/PVP

Online NA 64.74.161.163:28015 checked 12m ago

biweekly wipes moddedoxidepve
Connect
Players now 1/ 30 3% full
7-day average0peak 3
Rank#4,625top 21% · #789 in NA
Last wipe5d agobiweekly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Fig. 1Players on QC Harfangs du Quebec PVE/PVP
Fig. 2

Server performance

05010015020001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

usual gap17.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 8d 17hFri 6 Nov, 17:16 UTC
  3. 22d 17hFri 20 Nov, 17:16 UTC
  4. 35d 18hThu 3 Dec, 19:00 UTCFW
  5. 36d 17hFri 4 Dec, 17:16 UTC

The first 48 hours of its last wipes

Fri 23 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 17:16 UTC5d ago 1 – running 0
Thu 1 Oct, 18:12 UTC FW27d ago 5 halved by day 3 22 days 0
Thu 17 Sep, 23:06 UTC41d ago 4 halved by day 9 13.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is QC Harfangs du Quebec PVE/PVP online, and what uptime has been recorded?

Right now, QC Harfangs du Quebec PVE/PVP is recorded as online. Counted from its reported uptime, the last restart was about 12 hours ago. 144 of 168 hours up over the last 7 full days, which is 86% of the time. First seen by Rust Graphs on 13 September 2026.

How does QC Harfangs du Quebec PVE/PVP perform, as measured?

The last 48 hours give an average of 99 server fps and a floor of 74. Counted at its highest: 86,860 entities, buildings, deployables and the rest of the world included. 2,816 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is QC Harfangs du Quebec PVE/PVP hosted?

With its NA tag, QC Harfangs du Quebec PVE/PVP lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 64.74.161.163:28015 is its address.

On which Rust version is QC Harfangs du Quebec PVE/PVP running?

Rust network protocol 2635 and build 168909 on Windows: that is what QC Harfangs du Quebec PVE/PVP runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on QC Harfangs du Quebec PVE/PVP?

Current player count on QC Harfangs du Quebec PVE/PVP: 1, of 30 slots. The seven-day mean is 0 players; the peak over the same period is 3. Over the last 48 hours the busiest hour was 20:00 UTC, at an average of 3 players.

In the rankings, which position does QC Harfangs du Quebec PVE/PVP hold?

QC Harfangs du Quebec PVE/PVP also measures #789 in North America on the same seven-day player-hour count, at #4,625 globally and in the top 21% of ranked servers.

Wipe data

What happens on QC Harfangs du Quebec PVE/PVP on the day of a wipe?

The recent wipes averaged a busiest count of 3 players. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 6.

On QC Harfangs du Quebec PVE/PVP, when do wipes occur?

Too few of QC Harfangs du Quebec PVE/PVP's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 5 days 6 hours ago the current world was made. A wipe schedule of one wipe every two weeks is listed in its tags.

Rules and settings

What settings and rules apply on QC Harfangs du Quebec PVE/PVP?

Gather rate for QC Harfangs du Quebec PVE/PVP: not stated in the name. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for QC Harfangs du Quebec PVE/PVP?

Seed 1067177120 and size 3,750 define the procedural map QC Harfangs du Quebec PVE/PVP generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain QC Harfangs du Quebec PVE/PVP?

The Rust Graphs lists that carry QC Harfangs du Quebec PVE/PVP are: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

On QC Harfangs du Quebec PVE/PVP, what is meant by each tag?

The game's server browser reads these tags from QC Harfangs du Quebec PVE/PVP: gmrust (Game mode): Standard survival, as Rust plays; mp30 (Max players): The slot count is 30; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The browser's listing places it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join QC Harfangs du Quebec PVE/PVP?

Enter client.connect 64.74.161.163:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/6WHphYFfd7.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp30
Max players The slot count is 30.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded