StatusLive Servers online11,814 Players72,000 Populated3,646 Wiped · 3 h206 Interval5 min Date29 OCT 2026

DWG RG-S6637Server sheetchecked 8m ago

Pine Hosting - Rust Server

Online EU 65.108.10.160:28050 checked 8m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#6,637top 30% · #1944 in EU
Last wipe4d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5214:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on Pine Hosting - Rust Server
Fig. 2

Server performance

02040608014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 30% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap0.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 24 OctWed 7 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 22:12 UTC4d ago 2 – running 0
Wed 7 Oct, 19:14 UTC21d ago 2 halved by day 6 17.1 days 0
Tue 6 Oct, 21:06 UTC22d ago 2 – 0.9 days 0
Tue 6 Oct, 14:59 UTC22d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Pine Hosting - Rust Server, and is it up?

At this moment Pine Hosting - Rust Server is online. About 4 days 12 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 6 October 2026 is when Rust Graphs first saw it.

How does Pine Hosting - Rust Server perform, as measured?

7 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 105,509 entities, buildings, deployables and the rest of the world included. 4,993 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Pine Hosting - Rust Server?

The EU tag is how Pine Hosting - Rust Server lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 65.108.10.160:28050 is its address.

What Rust version is recorded for Pine Hosting - Rust Server?

On Linux, Pine Hosting - Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Pine Hosting - Rust Server?

0 of 50 slots on Pine Hosting - Rust Server are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 19:00 UTC: 2 players.

What rank has been recorded for Pine Hosting - Rust Server?

Across seven days, player hours give Pine Hosting - Rust Server #6,637 globally and #1,944 in Europe, a top 30% position among ranked servers.

Wipe times

On Pine Hosting - Rust Server, what does the data show for wipe day?

The recent wipes averaged a busiest count of 2 players. 16 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 6.

Which times and days are wipes plotted at on Pine Hosting - Rust Server?

Once a month, with the force wipe, is when Pine Hosting - Rust Server wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 4 days 15 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which rules and settings are recorded for Pine Hosting - Rust Server?

Gather rate for Pine Hosting - Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Pine Hosting - Rust Server played?

Pine Hosting - Rust Server runs a procedural map of size 4,000 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Tags

On Rust Graphs, which lists and filters contain Pine Hosting - Rust Server?

On Rust Graphs, Pine Hosting - Rust Server is placed in these lists: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Which meaning is attached to each tag on Pine Hosting - Rust Server?

The game's server browser reads these tags from Pine Hosting - Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Pine Hosting - Rust Server?

Connect with client.connect 65.108.10.160:28050: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded