DWG RG-S15339Server sheetchecked 9m ago
LoyalFriends
Online 65.109.155.79:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:32 UTC FW27d ago | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for LoyalFriends, and is it up?
LoyalFriends is up at this moment. Counted from its reported uptime, the last restart was about 23 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is LoyalFriends stable in the figures recorded?
Average server fps over the last 48 hours is 98; the lowest was 68. Counted at its highest: 124,416 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,238 MB. Players feel low fps and a climbing entity count as lag.
In which location is LoyalFriends hosted?
There is no region published by LoyalFriends. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 65.109.155.79:28015 is its address.
On which Rust version is LoyalFriends running?
Rust network protocol 2635 and build 168909 on Linux: that is what LoyalFriends runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on LoyalFriends?
0 of 100 slots on LoyalFriends are taken at the latest refresh. The seven-day mean on this server is 0 players.
Against other Rust servers, where is LoyalFriends placed?
Within the top 69% of all ranked servers: LoyalFriends at #15,339 for player hours, seven days recorded.
Wipe data
On LoyalFriends, what does the data show for wipe day?
At their busiest, its recent wipes drew 2 players on average. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on LoyalFriends?
Once a month, with the force wipe, is when LoyalFriends wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 27 days 10 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.
Map and rules
Which settings does LoyalFriends run, and what rules?
Gather rate for LoyalFriends: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.
Which map has LoyalFriends loaded?
Size 4,500 with seed 2147483647: that is the procedural map LoyalFriends runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does LoyalFriends appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry LoyalFriends are: Modded Rust servers. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on LoyalFriends?
The game's server browser reads these tags from LoyalFriends: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to LoyalFriends?
In Rust, press F1 and type client.connect 65.109.155.79:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://h0lysp4nk.com.
Server tags
Published as mp100,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.