StatusLive Servers online11,694 Players52,148 Populated3,104 Wiped · 3 h109 Interval5 min Date30 OCT 2026

DWG RG-S15863Server sheetchecked 20d ago

Rust WakeExp 7 (private insecure test)

Offline 65.109.39.176:28015 checked 20d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,863top 72%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust WakeExp 7 (private insecure test)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:27 UTC21d ago 0 – running 0
Wed 7 Oct, 09:10 UTC22d ago 0 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
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04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
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05
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Rust WakeExp 7 (private insecure test) online, and what uptime has been recorded?

The current state of Rust WakeExp 7 (private insecure test) is offline, with the last sighting 20 days 11 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 7 October 2026.

In which location is Rust WakeExp 7 (private insecure test) hosted?

No region is published by Rust WakeExp 7 (private insecure test). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 65.109.39.176:28015.

On which Rust version is Rust WakeExp 7 (private insecure test) running?

Rust network protocol 2634 and build 166652 on Linux: that is what Rust WakeExp 7 (private insecure test) runs. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Rust WakeExp 7 (private insecure test)?

Rust WakeExp 7 (private insecure test) is not responding at the latest refresh; the last record of it online is 20 days 11 hours ago.

Against other Rust servers, where is Rust WakeExp 7 (private insecure test) placed?

Within the top 72% of all ranked servers: Rust WakeExp 7 (private insecure test) at #15,863 for player hours, seven days recorded.

Wipe times

What is recorded on Rust WakeExp 7 (private insecure test) on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Rust WakeExp 7 (private insecure test)?

The record of Rust WakeExp 7 (private insecure test)'s wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 22 days 16 hours ago.

Settings

What settings and rules apply on Rust WakeExp 7 (private insecure test)?

The name of Rust WakeExp 7 (private insecure test) records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.

Which map has Rust WakeExp 7 (private insecure test) loaded?

Rust WakeExp 7 (private insecure test) runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Rust WakeExp 7 (private insecure test)?

On Rust Graphs, Rust WakeExp 7 (private insecure test) is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Rust WakeExp 7 (private insecure test), what is meant by each tag?

The game's server browser reads these tags from Rust WakeExp 7 (private insecure test): gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Rust WakeExp 7 (private insecure test)?

Connect with client.connect 65.109.39.176:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded