StatusLive Servers online11,866 Players94,541 Populated3,878 Wiped · 3 h396 Interval5 min Date29 OCT 2026

DWG RG-S15137Server sheetchecked 13d ago

Rust WakeExp 7 (private test)

Offline 65.109.39.176:28615 checked 13d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,137top 70%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust WakeExp 7 (private test)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep4 Oct11 Oct17 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:51 UTC21d ago 1 – running 0
Wed 7 Oct, 11:51 UTC22d ago 1 – 1.1 days 0
Sat 3 Oct, 16:34 UTC25d ago 1 held half 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Rust WakeExp 7 (private test) online, and what uptime has been recorded?

The current state of Rust WakeExp 7 (private test) is offline, with the last sighting 13 days 13 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is Rust WakeExp 7 (private test) hosted?

A region is not published by Rust WakeExp 7 (private test). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 65.109.39.176:28615 is its address.

What Rust version is recorded for Rust WakeExp 7 (private test)?

Rust network protocol 2634 and build 166652 on Linux: that is what Rust WakeExp 7 (private test) runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Rust WakeExp 7 (private test)?

The latest refresh records Rust WakeExp 7 (private test) as offline, last seen 13 days 13 hours ago.

Against other Rust servers, where is Rust WakeExp 7 (private test) placed?

Within the top 70% of all ranked servers: Rust WakeExp 7 (private test) at #15,137 for player hours, seven days recorded.

Wipe data

On Rust WakeExp 7 (private test), what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 8 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

What wipe schedule has been recorded for Rust WakeExp 7 (private test)?

Rust WakeExp 7 (private test) wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 25 days 23 hours ago.

Rules and settings

Which rules and settings are recorded for Rust WakeExp 7 (private test)?

Gather rate for Rust WakeExp 7 (private test): not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is Rust WakeExp 7 (private test) played?

Rust WakeExp 7 (private test) runs a procedural map of size 3,500 with seed 424207, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Rust WakeExp 7 (private test) appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Rust WakeExp 7 (private test): Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Rust WakeExp 7 (private test), what is meant by each tag?

The game's server browser reads these tags from Rust WakeExp 7 (private test): gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Rust WakeExp 7 (private test)?

Connect with client.connect 65.109.39.176:28615: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded