StatusLive Servers online11,700 Players43,056 Populated3,055 Wiped · 3 h102 Interval5 min Date29 OCT 2026

DWG RG-S7463Server sheetchecked 1d ago

int_new Local Server

Offline 65.20.114.54:28015 checked 1d ago

Connect
Players now 1/ 10 10% full
7-day average1peak 1
Rank#7,463top 34%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75122:0023:00

Hourly average and peak, UTC.

Fig. 1Players on int_new Local Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average
213 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
129 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
26 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average
14 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
23 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is int_new Local Server online, and what uptime has been recorded?

int_new Local Server is offline at this moment; 26 hours ago is when it was last seen. For the last 7 full days the record is 16 of 168 hours up, 10% of the time. First seen by Rust Graphs on 14 October 2026.

What location is recorded for int_new Local Server?

A region is not published by int_new Local Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 65.20.114.54:28015.

On which Rust version is int_new Local Server running?

On Windows, int_new Local Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for int_new Local Server?

The latest refresh records int_new Local Server as offline, last seen 26 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 22:00 UTC: 1 players.

Against other Rust servers, where is int_new Local Server placed?

Player hours over seven days place int_new Local Server at #7,463, within the top 34% of ranked servers.

Wipe data

On int_new Local Server, when do wipes occur?

int_new Local Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 14 days 9 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for int_new Local Server?

The name of int_new Local Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

Which map has int_new Local Server loaded?

A procedural map, generated by the game, is what int_new Local Server runs.

Filters

On Rust Graphs, which lists and filters contain int_new Local Server?

On Rust Graphs, int_new Local Server is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on int_new Local Server?

Tags published by int_new Local Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join int_new Local Server?

Enter client.connect 65.20.114.54:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded