DWG RG-S15432Server sheetchecked 13m ago
Ramboot
Online 65.21.78.173:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
Coming wipes
- 8d 5hThu 5 Nov, 19:00 UTCFW
- 36d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:06 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Ramboot, and is it up?
At this moment Ramboot is online. The uptime it reports puts the last restart at about 5 days 18 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does Ramboot perform, as measured?
The last 48 hours give an average of 136 server fps and a floor of 113. Counted at its highest: 77,598 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,192 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Ramboot?
A region is not published by Ramboot. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 65.21.78.173:28015.
What Rust version is recorded for Ramboot?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Ramboot. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on Ramboot?
At the last refresh, Ramboot recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for Ramboot?
Within the top 69% of all ranked servers: Ramboot at #15,432 for player hours, seven days recorded.
Wipe times
What is recorded on Ramboot on wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Ramboot?
The force wipe is the only wipe at Ramboot, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 26 days 19 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for Ramboot?
The name of Ramboot records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
On which map is Ramboot played?
Ramboot runs a procedural map of size 3,700 with seed 445948691, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Ramboot appear among the Rust Graphs lists and filters?
On Rust Graphs, Ramboot is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Ramboot, what is meant by each tag?
Tags published by Ramboot, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is Ramboot joined?
In Rust, press F1 and type client.connect 65.21.78.173:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
