StatusLive Servers online11,711 Players51,860 Populated3,326 Wiped · 3 h136 Interval5 min Date28 OCT 2026

DWG RG-S14873Server sheetchecked 9m ago

Kapco411 NILLA Server

Online NA 65.28.44.27:28050 checked 9m ago

solo vanillamoddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#14,873top 67% · #1504 in NA
Last wipe26d agono schedule published
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Fig. 1Players on Kapco411 NILLA Server
Fig. 2

Server performance

02040608001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 67% of all ranked servers, top 80% in NA, and #197 of the solo servers (top 89%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 18hThu 5 Nov, 19:00 UTCFW
  2. 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:28 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Kapco411 NILLA Server, and is it up?

At this moment Kapco411 NILLA Server is online. The uptime it reports puts the last restart at about 5 days 1 hours ago. For the last 7 full days the record is 144 of 168 hours up, 86% of the time. On 14 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Kapco411 NILLA Server show?

The last 48 hours give an average of 56 server fps and a floor of 47. Counted at its highest: 139,521 entities, buildings, deployables and the rest of the world included. 4,741 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Kapco411 NILLA Server hosted?

With its NA tag, Kapco411 NILLA Server lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 65.28.44.27:28050 is its address.

What Rust version is recorded for Kapco411 NILLA Server?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Kapco411 NILLA Server. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Kapco411 NILLA Server?

Current player count on Kapco411 NILLA Server: 0, of 100 slots. The seven-day mean is 0 players; the peak over the same period is 1.

In the rankings, which position does Kapco411 NILLA Server hold?

Across seven days, player hours give Kapco411 NILLA Server #14,873 globally and #1,504 in North America, a top 67% position among ranked servers. #197 against other solo servers.

Schedules

On Kapco411 NILLA Server, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 27 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Kapco411 NILLA Server?

At Kapco411 NILLA Server the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 1 hours ago the current world was made.

Rules and settings

Which settings does Kapco411 NILLA Server run, and what rules?

The name of Kapco411 NILLA Server records no gather rate. Solo play only: teams are not allowed. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

What is the map for Kapco411 NILLA Server?

Kapco411 NILLA Server runs a procedural map of size 4,800 with seed 857068156, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Kapco411 NILLA Server?

On Rust Graphs, Kapco411 NILLA Server is placed in these lists: Modded Rust servers, Solo Rust servers: group limit 1 and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Solo.

Which meaning is attached to each tag on Kapco411 NILLA Server?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts1 (Group limit): The team limit is 1; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America are the tags Kapco411 NILLA Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Kapco411 NILLA Server?

Connect with client.connect 65.28.44.27:28050: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,NA,gmrust,cs168909,ts1,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts1
Group limit The team limit is 1.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded