StatusLive Servers online11,665 Players53,198 Populated3,312 Wiped · 3 h84 Interval5 min Date28 OCT 2026

DWG RG-S15396Server sheetchecked 3d ago

test

Offline 65.32.145.226:28015 checked 3d ago

Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,396top 69%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 23:25 UTC7d ago 0 – running 0
Tue 20 Oct, 03:19 UTC8d ago 0 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
475 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
317 / 325
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
33 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
32 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
160 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
76 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for test, and is it up?

Last seen 3 days 9 hours ago; right now test is offline. For the last 7 full days the record is 94 of 168 hours up, 56% of the time. First seen by Rust Graphs on 20 October 2026.

What location is recorded for test?

A region is not published by test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 65.32.145.226:28015.

What Rust version is recorded for test?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on test. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for test?

No response from test; the server was last seen 3 days 9 hours ago. The seven-day mean on this server is 0 players.

Against other Rust servers, where is test placed?

Over the last seven days, test records #15,396 for player hours: the top 69% of all ranked servers.

Wipe data

What happens on test on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for test?

The record of test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 7 days 5 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for test?

The name of test records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has test loaded?

A procedural map, generated by the game, is what test runs.

Lists and filters

Where does test appear among the Rust Graphs lists and filters?

These Rust Graphs lists include test: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On test, what is meant by each tag?

The game's server browser reads these tags from test: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is test joined?

Enter client.connect 65.32.145.226:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players Slots: 20.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded