StatusLive Servers online11,832 Players65,657 Populated3,608 Wiped · 3 h129 Interval5 min Date27 OCT 2026

DWG RG-S16589Server sheetchecked 31d ago

#1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons

Offline 65.7.2.45:20840 checked 31d ago

10x moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#16,589top 71%
Last wipe36d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on #1 Modded CDN RUST SERVER PVE-10X, MODDED,...
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 21 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 03:58 UTC36d ago 1 – running 0
Sat 19 Sep, 01:23 UTC38d ago 2 halved by day 1 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons, and is it up?

The current state of #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons is offline, with the last sighting 31 days 17 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 18 September 2026 is when Rust Graphs first saw it.

In which location is #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons hosted?

There is no region published by #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 65.7.2.45:20840.

What Rust version is recorded for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

On Windows, #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons runs Rust network protocol 2633 and build 165217. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

No response from #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons; the server was last seen 31 days 17 hours ago.

In the rankings, which position does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons hold?

Player hours over seven days place #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons at #16,589, within the top 71% of ranked servers.

Schedules

On #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 3 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.

On #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons, when do wipes occur?

The record of #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 36 days 18 hours ago.

Settings

Which rules and settings are recorded for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

The name records 10x gather for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

#1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons runs a procedural map of size 4,000 with seed 1234, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons appear among the Rust Graphs lists and filters?

On Rust Graphs, #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons is placed in these lists: 10x Rust servers, plotted and Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

On #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons, what is meant by each tag?

The game's server browser reads these tags from #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

Enter client.connect 65.7.2.45:20840 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded