StatusLive Servers online11,821 Players96,636 Populated3,859 Wiped · 3 h527 Interval5 min Date29 OCT 2026

DWG RG-S13835Server sheetchecked 11m ago

[3X] OldSkool's Playground [PVE]

Online NA 66.11.124.136:28080 checked 11m ago

3x monthly wipes moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#13,835top 62% · #1414 in NA
Last wipe12d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Fig. 1Players on [3X] OldSkool's Playground [PVE]
Fig. 2

Server performance

0510152021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep20 Oct24 Oct29 Oct

Top 62% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 14:31 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is [3X] OldSkool's Playground [PVE] online, and what uptime has been recorded?

Right now, [3X] OldSkool's Playground [PVE] is recorded as online. The uptime it reports puts the last restart at about 2 days 8 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of [3X] OldSkool's Playground [PVE] show?

The last 48 hours give an average of 9 server fps and a floor of 7. Counted at its highest: 61,616 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,694 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [3X] OldSkool's Playground [PVE] hosted?

In North America [3X] OldSkool's Playground [PVE] lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 66.11.124.136:28080.

On which Rust version is [3X] OldSkool's Playground [PVE] running?

The platform is Windows and the version is Rust network protocol 2635 and build 167781 on [3X] OldSkool's Playground [PVE]. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on [3X] OldSkool's Playground [PVE]?

At the last refresh, [3X] OldSkool's Playground [PVE] recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 1.

Against other Rust servers, where is [3X] OldSkool's Playground [PVE] placed?

The same seven-day player-hour count places [3X] OldSkool's Playground [PVE] at #1,414 within North America, #13,835 across all ranked servers and in the top 62% of them.

Schedules

What is recorded on [3X] OldSkool's Playground [PVE] on wipe day?

At their busiest, its recent wipes drew 1 players on average. 8 hours after the latest wipe, the crowd peaked.

On [3X] OldSkool's Playground [PVE], when do wipes occur?

The force wipe is the only wipe at [3X] OldSkool's Playground [PVE], once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 12 days 5 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which settings does [3X] OldSkool's Playground [PVE] run, and what rules?

[3X] OldSkool's Playground [PVE] takes its gather rate from its name: 3x. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is off: that is Valve's anti-cheat.

Which map has [3X] OldSkool's Playground [PVE] loaded?

Seed 432765432 and size 3,000 define the procedural map [3X] OldSkool's Playground [PVE] generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does [3X] OldSkool's Playground [PVE] appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [3X] OldSkool's Playground [PVE] are: 3x Rust servers, plotted, Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 3x.

Which meaning is attached to each tag on [3X] OldSkool's Playground [PVE]?

Tags published by [3X] OldSkool's Playground [PVE], and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join [3X] OldSkool's Playground [PVE]?

In Rust, press F1 and type client.connect 66.11.124.136:28080 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded