StatusLive Servers online11,802 Players70,703 Populated3,677 Wiped · 3 h121 Interval5 min Date28 OCT 2026

DWG RG-S10610Server sheetchecked 11m ago

[US] DarkWisp Rust - 2x Main - Monthly

Online NA 66.111.84.92:28015 checked 11m ago

2x monthly wipes vanilla
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#10,610top 48% · #1314 in NA
Last wipe26d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on [US] DarkWisp Rust - 2x Main - Monthly
Fig. 2

Server performance

05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 48% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 365 on average
176 / 200
02
US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 144 on average
138 / 200
03
[US] Spoonkid Rust - 2x Monthly | 8 MAX | No BP WipesNA · groups of 8+ · 2x · monthly · 9 on average
5 / 67
04
US Limitless 2x Monthly No Offlines|No BP Wipes|Noob FriendlyNA · groups of 12+ · 2x · monthly · 9 on average
7 / 200
05
Exile.gg | US 2x Monthly | 12 MaxNA · groups of 12+ · 2x · monthly · 6 on average
0 / 50
06
US RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe |NA · groups of 50+ · 2x · monthly · 5 on average
1 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [US] DarkWisp Rust - 2x Main - Monthly online, and what uptime has been recorded?

At this moment [US] DarkWisp Rust - 2x Main - Monthly is online. Counted from its reported uptime, the last restart was about 5 days 7 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 October 2026.

How does [US] DarkWisp Rust - 2x Main - Monthly perform, as measured?

The last 48 hours give an average of 88 server fps and a floor of 72. Counted at its highest: 191,911 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 6,618 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [US] DarkWisp Rust - 2x Main - Monthly?

In North America [US] DarkWisp Rust - 2x Main - Monthly lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 66.111.84.92:28015.

On which Rust version is [US] DarkWisp Rust - 2x Main - Monthly running?

Rust network protocol 2635 and build 168909 on Linux: that is what [US] DarkWisp Rust - 2x Main - Monthly runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for [US] DarkWisp Rust - 2x Main - Monthly?

0 of 100 slots on [US] DarkWisp Rust - 2x Main - Monthly are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1.

In the rankings, which position does [US] DarkWisp Rust - 2x Main - Monthly hold?

Across seven days, player hours give [US] DarkWisp Rust - 2x Main - Monthly #10,610 globally and #1,314 in North America, a top 48% position among ranked servers.

Wipe times

On [US] DarkWisp Rust - 2x Main - Monthly, when do wipes occur?

Estimated from the force wipe is when [US] DarkWisp Rust - 2x Main - Monthly's next wipe falls. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 26 days 9 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which settings does [US] DarkWisp Rust - 2x Main - Monthly run, and what rules?

2x gather is stated in the name of [US] DarkWisp Rust - 2x Main - Monthly. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

What is the map for [US] DarkWisp Rust - 2x Main - Monthly?

Size 4,000 with seed 1337: that is the procedural map [US] DarkWisp Rust - 2x Main - Monthly runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Tags

Where does [US] DarkWisp Rust - 2x Main - Monthly appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [US] DarkWisp Rust - 2x Main - Monthly: Servers with a 2x gather rate, Rust community servers, plotted, Rust server list: North America and Vanilla Rust servers. It is returned by these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Which meaning is attached to each tag on [US] DarkWisp Rust - 2x Main - Monthly?

gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; NA (North America): The browser's listing places it under North America; sc1 (Custom tag): The owner or a plugin set this tag; it is not standard Rust are the tags [US] DarkWisp Rust - 2x Main - Monthly publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is [US] DarkWisp Rust - 2x Main - Monthly joined?

In Rust, press F1 and type client.connect 66.111.84.92:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/jAe2sNhMVX.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,sc1,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Region

NA
North America The browser's listing places it under North America.

Other

sc1
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded