DWG RG-S15338Server sheetchecked 8m ago
My Rust server | Powered by AMP
Online 66.234.152.186:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 10:17 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is My Rust server | Powered by AMP online, and what uptime has been recorded?
My Rust server | Powered by AMP is up at this moment. 85 of 168 hours up over the last 7 full days, which is 51% of the time. First seen by Rust Graphs on 13 September 2026.
What location is recorded for My Rust server | Powered by AMP?
There is no region published by My Rust server | Powered by AMP. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 66.234.152.186:28015.
What Rust version is recorded for My Rust server | Powered by AMP?
Rust network protocol 2635 and build 168909 on Linux: that is what My Rust server | Powered by AMP runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on My Rust server | Powered by AMP?
At the last refresh, My Rust server | Powered by AMP recorded 0 players across 100 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is My Rust server | Powered by AMP placed?
Within the top 69% of all ranked servers: My Rust server | Powered by AMP at #15,338 for player hours, seven days recorded.
Schedules
What happens on My Rust server | Powered by AMP on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on My Rust server | Powered by AMP?
My Rust server | Powered by AMP's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 3 days 21 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for My Rust server | Powered by AMP?
The name of My Rust server | Powered by AMP records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for My Rust server | Powered by AMP?
A procedural map, generated by the game, is what My Rust server | Powered by AMP runs.
Filters
Where does My Rust server | Powered by AMP appear among the Rust Graphs lists and filters?
On Rust Graphs, My Rust server | Powered by AMP is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
On My Rust server | Powered by AMP, what is meant by each tag?
Tags published by My Rust server | Powered by AMP, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is My Rust server | Powered by AMP joined?
Connect with client.connect 66.234.152.186:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.