StatusLive Servers online11,887 Players99,467 Populated3,953 Wiped · 3 h406 Interval5 min Date29 OCT 2026

DWG RG-S15195Server sheetchecked 14d ago

RustScape Local Test

Offline 66.242.218.24:28015 checked 14d ago

Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,195top 70%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustScape Local Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 21:49 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
366 / 425
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
459 / 500
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
981 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
59 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
989 / 1000
06
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
27 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for RustScape Local Test, and is it up?

The current state of RustScape Local Test is offline, with the last sighting 14 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 14 October 2026 is when Rust Graphs first saw it.

What location is recorded for RustScape Local Test?

There is no region published by RustScape Local Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 66.242.218.24:28015.

On which Rust version is RustScape Local Test running?

The platform is Windows and the version is Rust network protocol 2635 and build 168018 on RustScape Local Test. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for RustScape Local Test?

RustScape Local Test is not responding at the latest refresh; the last record of it online is 14 days 19 hours ago.

In the rankings, which position does RustScape Local Test hold?

Within the top 70% of all ranked servers: RustScape Local Test at #15,195 for player hours, seven days recorded.

Schedules

What is recorded on RustScape Local Test on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

On RustScape Local Test, when do wipes occur?

RustScape Local Test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 14 days 19 hours ago the current world was made.

Settings

What settings and rules apply on RustScape Local Test?

No gather rate is stated in the name of RustScape Local Test. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Lists and filters

On Rust Graphs, which lists and filters contain RustScape Local Test?

On Rust Graphs, RustScape Local Test is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on RustScape Local Test?

The game's server browser reads these tags from RustScape Local Test: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168018 (Build): Build: 168018; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join RustScape Local Test?

Connect with client.connect 66.242.218.24:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168018,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players 2 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168018
Build Build: 168018.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded