StatusLive Servers online11,795 Players69,100 Populated3,591 Wiped · 3 h187 Interval5 min Date29 OCT 2026

DWG RG-S15479Server sheetchecked 36d ago

Amazing Rust RED #1 [DEV]

Offline 66.248.205.61:8888 checked 36d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,479top 67%
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Amazing Rust RED #1 [DEV]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
508 / 550
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
57 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Amazing Rust RED #1 [DEV], and is it online now?

Amazing Rust RED #1 [DEV] is offline at this moment; 36 days 11 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is Amazing Rust RED #1 [DEV] hosted?

A region is not published by Amazing Rust RED #1 [DEV]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 66.248.205.61:8888.

What Rust version is recorded for Amazing Rust RED #1 [DEV]?

The platform is Windows and the version is Rust network protocol 2633 and build 163207 on Amazing Rust RED #1 [DEV]. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Amazing Rust RED #1 [DEV]?

The latest refresh records Amazing Rust RED #1 [DEV] as offline, last seen 36 days 11 hours ago.

Against other Rust servers, where is Amazing Rust RED #1 [DEV] placed?

Over the last seven days, Amazing Rust RED #1 [DEV] records #15,479 for player hours: the top 67% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on Amazing Rust RED #1 [DEV]?

Amazing Rust RED #1 [DEV]'s rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 52 days 11 hours ago.

Rules and settings

Which rules and settings are recorded for Amazing Rust RED #1 [DEV]?

The name of Amazing Rust RED #1 [DEV] records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Amazing Rust RED #1 [DEV] loaded?

A procedural map, generated by the game, is what Amazing Rust RED #1 [DEV] runs.

Filters

On Rust Graphs, which lists and filters contain Amazing Rust RED #1 [DEV]?

These Rust Graphs lists include Amazing Rust RED #1 [DEV]: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Amazing Rust RED #1 [DEV], what is meant by each tag?

Tags published by Amazing Rust RED #1 [DEV], and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): 163207 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Amazing Rust RED #1 [DEV] joined?

Enter client.connect 66.248.205.61:8888 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build 163207 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded