StatusLive Servers online11,801 Players69,381 Populated3,608 Wiped · 3 h187 Interval5 min Date29 OCT 2026

DWG RG-S1624Server sheetchecked 9m ago

RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events

Online NA 66.51.96.50:28005 checked 9m ago

biweekly wipes moddedcarbonpve
Connect
Players now 0/ 50 0% full
7-day average4peak 15
Rank#1,624top 7% · #248 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152013:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on RustyOG PvE+ | Relaxed PvE • Skills •...
Fig. 2

Server performance

02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 13% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak18players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 14d 4hThu 12 Nov, 17:52 UTC
  3. 35d 6hThu 3 Dec, 19:00 UTCFW
  4. 42d 4hThu 10 Dec, 17:52 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:52 UTC13d ago 15 – running 0
Thu 1 Oct, 18:07 UTC FW27d ago 20 halved by day 6 14 days 0
Thu 17 Sep, 18:22 UTC41d ago 18 halved by day 4 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events, and is it online now?

Right now, RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events is recorded as online. About 22 hours ago is when it last restarted, measured from the uptime it reports. 166 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events perform, as measured?

Average server fps over the last 48 hours is 59; the lowest was 46. Counted at its highest: 87,613 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,084 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events hosted?

With its NA tag, RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 66.51.96.50:28005.

What Rust version is recorded for RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events?

Rust network protocol 2635 and build 168909 on Linux: that is what RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events?

At the last refresh, RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events recorded 0 players across 50 slots. Averaged across seven days, the player count is 4, with a peak of 15. Over the last 48 hours the busiest hour was 00:00 UTC, at an average of 11 players.

What rank has been recorded for RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events?

Across seven days, player hours give RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events #1,624 globally and #248 in North America, a top 7% position among ranked servers.

Wipe data

On RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events, what does the data show for wipe day?

An average of 18 players was recorded at the busiest point of its recent wipes. 3 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 5.

Which times and days are wipes plotted at on RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events?

Wipes at RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events take place every 4 weeks on Thursday at 17:52 UTC. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 13 days 19 hours ago the current world was made. Its tags give a wipe schedule of one wipe every two weeks.

Rules and settings

Which settings does RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events run, and what rules?

Gather rate for RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events: not stated in the name. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events played?

Size 3,500 with seed 1337: that is the procedural map RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.

Tags

Where does RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events appear among the Rust Graphs lists and filters?

On Rust Graphs, RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events is placed in these lists: Modded Rust servers, PvE Rust servers, plotted, Rust zombie servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here; NA (North America): The server browser lists it under North America are the tags RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to RustyOG PvE+ | Relaxed PvE • Skills • Zombies • Events?

In Rust, press F1 and type client.connect 66.51.96.50:28005 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/rustyog is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded