StatusLive Servers online11,691 Players35,842 Populated2,916 Wiped · 3 h97 Interval5 min Date29 OCT 2026

DWG RG-S8111Server sheetchecked 10m ago

Pine Hosting - Rust Server

Online EU 66.51.96.53:28025 checked 10m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#8,111top 36% · #2099 in EU
Last wipe2d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75104:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Fig. 1Players on Pine Hosting - Rust Server
Fig. 2

Server performance

01020304004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct29 Oct

Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap24.4 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 26 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 23:49 UTC2d ago 1 – running 0
Fri 2 Oct, 14:36 UTC26d ago 0 – 24.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Pine Hosting - Rust Server online, and what uptime has been recorded?

At this moment Pine Hosting - Rust Server is online. About 30 hours ago is when it last restarted, measured from the uptime it reports. 48 of 168 hours up over the last 7 full days, which is 29% of the time. First seen by Rust Graphs on 13 September 2026.

Is Pine Hosting - Rust Server stable in the figures recorded?

The last 48 hours give an average of 7 server fps and a floor of 5. Counted at its highest: 130,959 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,149 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Pine Hosting - Rust Server hosted?

In Europe Pine Hosting - Rust Server lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 66.51.96.53:28025 is its address.

On which Rust version is Pine Hosting - Rust Server running?

On Linux, Pine Hosting - Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Pine Hosting - Rust Server?

Current player count on Pine Hosting - Rust Server: 0, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 04:00 UTC, at an average of 1 players.

Against other Rust servers, where is Pine Hosting - Rust Server placed?

Across seven days, player hours give Pine Hosting - Rust Server #8,111 globally and #2,099 in Europe, a top 36% position among ranked servers.

Wipe data

On Pine Hosting - Rust Server, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On Pine Hosting - Rust Server, when do wipes occur?

Once a month, with the force wipe, is when Pine Hosting - Rust Server wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 2 days 3 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which settings does Pine Hosting - Rust Server run, and what rules?

The name of Pine Hosting - Rust Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Pine Hosting - Rust Server?

Size 3,500 with seed 1234567: that is the procedural map Pine Hosting - Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Pine Hosting - Rust Server?

The Rust Graphs lists that carry Pine Hosting - Rust Server are: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

On Pine Hosting - Rust Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it appears under Europe are the tags Pine Hosting - Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Pine Hosting - Rust Server?

Connect with client.connect 66.51.96.53:28025: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded