StatusLive Servers online11,647 Players32,606 Populated2,787 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S12599Server sheetchecked 8m ago

[US] Scrap Kings 2X | Monthly | Vanilla +

Online NA 66.51.96.58:28030 checked 8m ago

2x monthly wipes moddedoxidepremium
Connect
Players now 0/ 200 0% full
7-day average0peak 1
Rank#12,599top 57% · #1385 in NA
Last wipe26d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Fig. 1Players on [US] Scrap Kings 2X | Monthly | Vanilla +
Fig. 2

Server performance

0246805:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 57% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:02 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for [US] Scrap Kings 2X | Monthly | Vanilla +, and is it up?

[US] Scrap Kings 2X | Monthly | Vanilla + is up at this moment. About 16 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does [US] Scrap Kings 2X | Monthly | Vanilla + perform, as measured?

5 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 123,213 entities, buildings, deployables and the rest of the world included. 4,388 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [US] Scrap Kings 2X | Monthly | Vanilla +?

The NA tag is how [US] Scrap Kings 2X | Monthly | Vanilla + lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 66.51.96.58:28030.

On which Rust version is [US] Scrap Kings 2X | Monthly | Vanilla + running?

Rust network protocol 2635 and build 168909 on Linux: that is what [US] Scrap Kings 2X | Monthly | Vanilla + runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on [US] Scrap Kings 2X | Monthly | Vanilla +?

At the last refresh, [US] Scrap Kings 2X | Monthly | Vanilla + recorded 0 players across 200 slots. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 23:00 UTC: 0 players.

What rank has been recorded for [US] Scrap Kings 2X | Monthly | Vanilla +?

Across seven days, player hours give [US] Scrap Kings 2X | Monthly | Vanilla + #12,599 globally and #1,385 in North America, a top 57% position among ranked servers.

Wipe times

What happens on [US] Scrap Kings 2X | Monthly | Vanilla + on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 39 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on [US] Scrap Kings 2X | Monthly | Vanilla +?

At [US] Scrap Kings 2X | Monthly | Vanilla + the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 26 days 17 hours ago. A wipe every month is the schedule its tags set out.

Map and rules

Which rules and settings are recorded for [US] Scrap Kings 2X | Monthly | Vanilla +?

[US] Scrap Kings 2X | Monthly | Vanilla + takes its gather rate from its name: 2x. The group limit is 16 players. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Join only if you hold Rust's premium status. Anti-cheat: VAC, from Valve, is on.

Which map has [US] Scrap Kings 2X | Monthly | Vanilla + loaded?

Size 6,000 with seed 1337: that is the procedural map [US] Scrap Kings 2X | Monthly | Vanilla + runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain [US] Scrap Kings 2X | Monthly | Vanilla +?

These Rust Graphs lists include [US] Scrap Kings 2X | Monthly | Vanilla +: Servers with a 2x gather rate, Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Which meaning is attached to each tag on [US] Scrap Kings 2X | Monthly | Vanilla +?

gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): 200 player slots; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^q (Premium): Join only if you hold Rust's premium status; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): In the server browser it appears under North America are the tags [US] Scrap Kings 2X | Monthly | Vanilla + publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join [US] Scrap Kings 2X | Monthly | Vanilla +?

Enter client.connect 66.51.96.58:28030 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. Join only if you hold Rust's premium status. You will find its website at https://discord.com/invite/8EBqXjjx6G.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,^q,ts16,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players 200 player slots.
ts16
Group limit Team size is capped at 16.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^q
Premium Join only if you hold Rust's premium status.
^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded