StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h74 Interval5 min Date28 OCT 2026

DWG RG-S9693Server sheetchecked 1h ago

1111

Online EU 66.51.96.59:28015 checked 1h ago

monthly wipes moddedoxide
Connect
Players now 0/ 150 0% full
7-day average0peak 2
Rank#9,693top 44% · #2239 in EU
Last wipe21h agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
0123421:0001:0005:0009:0013:0017:00Wiped Tue 27 Oct, 21:29 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on 1111
Fig. 2

Server performance

Server fpsWipe
0246821:0001:0005:0009:0013:0017:00Wiped Tue 27 Oct, 21:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 44% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

usual gap2.1 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:29 UTC21h ago – – running 1
Sun 25 Oct, 20:13 UTC2d ago 1 – 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
126 / 700
02
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
50 / 1000
03
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 73 on average
453 / 700
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 67 on average
178 / 1000
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average
24 / 1000
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 58 on average
580 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is 1111 online, and what uptime has been recorded?

At this moment 1111 is online. The uptime it reports puts the last restart at about 18 hours ago. 48 of 96 hours up over the last 4 full days, which is 50% of the time. On 23 October 2026 is when Rust Graphs first saw it.

Is 1111 stable in the figures recorded?

5 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 15,236 entities, buildings, deployables and the rest of the world included. 1,206 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for 1111?

With its EU tag, 1111 lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 66.51.96.59:28015 is its address.

On which Rust version is 1111 running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on 1111. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on 1111?

0 of 150 slots on 1111 are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2.

In the rankings, which position does 1111 hold?

The same seven-day player-hour count places 1111 at #2,239 within Europe, #9,693 across all ranked servers and in the top 44% of them.

Schedules

What happens on 1111 on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On 1111, when do wipes occur?

The force wipe is the only wipe at 1111, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 21 hours ago. Its tags give a wipe schedule of one wipe per month.

Settings

What settings and rules apply on 1111?

Gather rate for 1111: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has 1111 loaded?

Seed 1 and size 2,000 define the procedural map 1111 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does 1111 appear among the Rust Graphs lists and filters?

On Rust Graphs, 1111 is placed in these lists: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on 1111?

Tags published by 1111, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): The slot count is 150; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is 1111 joined?

Enter client.connect 66.51.96.59:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp150
Max players The slot count is 150.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded