Fig. 1Players on WAR 2x | Small Map | One GridRG-S15990-01 · Sheet 1 of 11
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S15990-02 · Sheet 2 of 11
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S15990-03 · Sheet 3 of 11
Schedule
Wipe schedule
from its schedule tag
Next wipe Sunday 1 November, 21:55 UTC, in 3d 6h.
Its weekly schedule tag · low confidence
usual gap1.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak10players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
3d 6hSun 1 Nov, 21:55 UTC
7d 3hThu 5 Nov, 19:00 UTCFW
10d 6hSun 8 Nov, 21:55 UTC
17d 6hSun 15 Nov, 21:55 UTC
24d 6hSun 22 Nov, 21:55 UTC
31d 6hSun 29 Nov, 21:55 UTC
35d 3hThu 3 Dec, 19:00 UTCFW
38d 6hSun 6 Dec, 21:55 UTC
The first 48 hours of its last wipes
Sun 20 SepSat 19 SepThu 17 Sep
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 8, 1 hours in.
ScheduleExpected wipesRG-S15990-04 · Sheet 4 of 11
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 20 Sep, 21:55 UTC38d ago
8
–
running
1
Sat 19 Sep, 00:06 UTC40d ago
11
–
1.9 days
3
Thu 17 Sep, 03:16 UTC42d ago
11
–
1.9 days
0
Tue 15 Sep, 00:10 UTC44d ago
2
held half
2.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S15990-05 · Sheet 5 of 11
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
Is WAR 2x | Small Map | One Grid online, and what uptime has been recorded?
The current state of WAR 2x | Small Map | One Grid is offline, with the last sighting 25 days 12 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
2.
What location is recorded for WAR 2x | Small Map | One Grid?
The NA tag is how WAR 2x | Small Map | One Grid lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 66.51.96.63:28025.
3.
What Rust version is recorded for WAR 2x | Small Map | One Grid?
Rust network protocol 2633 and build 165217 on Linux: that is what WAR 2x | Small Map | One Grid runs. The same protocol is required for joining, and Steam updates your game to it.
Population
4.
What player count is recorded on WAR 2x | Small Map | One Grid?
No response from WAR 2x | Small Map | One Grid; the server was last seen 25 days 12 hours ago.
5.
In the rankings, which position does WAR 2x | Small Map | One Grid hold?
WAR 2x | Small Map | One Grid also measures #1,564 in North America on the same seven-day player-hour count, at #15,990 globally and in the top 71% of ranked servers.
Wipe times
6.
What is recorded on WAR 2x | Small Map | One Grid on wipe day?
At their busiest, its recent wipes drew 10 players on average. At 1 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.
7.
On WAR 2x | Small Map | One Grid, when do wipes occur?
The prediction follows its tag, because too few wipes of WAR 2x | Small Map | One Grid are on record to confirm the schedule. It is due to wipe next on Sunday 1 November at 21:55 UTC. 38 days 17 hours ago the current world was made. The tags state a weekly wipe schedule.
Rules and settings
8.
Which settings does WAR 2x | Small Map | One Grid run, and what rules?
The name records 2x gather for WAR 2x | Small Map | One Grid. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
9.
Which map has WAR 2x | Small Map | One Grid loaded?
WAR 2x | Small Map | One Grid runs a procedural map of size 1,950 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Lists and filters
10.
On Rust Graphs, which lists and filters contain WAR 2x | Small Map | One Grid?
The Rust Graphs lists that carry WAR 2x | Small Map | One Grid are: Servers with a 2x gather rate, Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
11.
Which meaning is attached to each tag on WAR 2x | Small Map | One Grid?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): Every week it wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America are the tags WAR 2x | Small Map | One Grid publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
12.
How is WAR 2x | Small Map | One Grid joined?
Enter client.connect 66.51.96.63:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/n3rDyZAdHT.
NotesAnswered from the figuresRG-S15990-10 · Sheet 10 of 11
Key
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^w,NA,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeStandard survival, as Rust plays.
mp50
Max players50 player slots.
ts8
Group limitThe team limit is 8, which is the game default.
v2633
ProtocolJoin only if your game is on protocol 2633.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingStandard network layer: RakNet.
$r?
Region codeNo region code is recorded.
Wipe schedule
^w
WeeklyEvery week it wipes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings change the game, so it is listed under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S15990-11 · Sheet 11 of 11