StatusLive Servers online11,829 Players86,322 Populated3,682 Wiped · 3 h405 Interval5 min Date29 OCT 2026

DWG RG-S15268Server sheetchecked 12m ago

WheresMyTeam 2x | vanilla+ | Quads | Thursday Wipes |

Online NA 66.51.96.64:28010 checked 12m ago

2x quad weekly wipes moddedoxide
Connect
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,268top 68% · #1496 in NA
Last wipe10d agoweekly schedule
Next wipe3d 1hSun 1 Nov, 22:56 UTC
Fig. 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on WheresMyTeam 2x | vanilla+ | Quads | Thursday Wipes |
Fig. 2

Server performance

0246822:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 22:56 UTC, in 3d 1h. Its weekly schedule tag · low confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 3d 1hSun 1 Nov, 22:56 UTC
  2. 6d 21hThu 5 Nov, 19:00 UTCFW
  3. 10d 1hSun 8 Nov, 22:56 UTC
  4. 17d 1hSun 15 Nov, 22:56 UTC
  5. 24d 1hSun 22 Nov, 22:56 UTC
  6. 31d 1hSun 29 Nov, 22:56 UTC
  7. 34d 21hThu 3 Dec, 19:00 UTCFW
  8. 38d 1hSun 6 Dec, 22:56 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 22:56 UTC10d ago 3 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is WheresMyTeam 2x | vanilla+ | Quads | Thursday Wipes |, and is it online now?

WheresMyTeam 2x | vanilla+ | Quads | Thursday Wipes | is up at this moment. About 7 days 8 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 18 October 2026.

How does WheresMyTeam 2x | vanilla+ | Quads | Thursday Wipes | perform, as measured?

5 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 136,205 entities, buildings, deployables and the rest of the world included. 4,765 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for WheresMyTeam 2x | vanilla+ | Quads | Thursday Wipes |?

In North America WheresMyTeam 2x | vanilla+ | Quads | Thursday Wipes | lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 66.51.96.64:28010.

On which Rust version is WheresMyTeam 2x | vanilla+ | Quads | Thursday Wipes | running?

Rust network protocol 2634 and build 167781 on Linux: that is what WheresMyTeam 2x | vanilla+ | Quads | Thursday Wipes | runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on WheresMyTeam 2x | vanilla+ | Quads | Thursday Wipes |?

Current player count on WheresMyTeam 2x | vanilla+ | Quads | Thursday Wipes |: 0, of 200 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for WheresMyTeam 2x | vanilla+ | Quads | Thursday Wipes |?

WheresMyTeam 2x | vanilla+ | Quads | Thursday Wipes | also measures #1,496 in North America on the same seven-day player-hour count, at #15,268 globally and in the top 68% of ranked servers. #615 against other quad servers.

Schedules

What is recorded on WheresMyTeam 2x | vanilla+ | Quads | Thursday Wipes | on wipe day?

An average of 3 players was recorded at the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for WheresMyTeam 2x | vanilla+ | Quads | Thursday Wipes |?

The prediction follows its tag, because too few wipes of WheresMyTeam 2x | vanilla+ | Quads | Thursday Wipes | are on record to confirm the schedule. It is due to wipe next on Sunday 1 November at 22:56 UTC. The world it runs now was made 10 days 22 hours ago. A wipe every week is the schedule its tags set out.

Map and rules

Which settings does WheresMyTeam 2x | vanilla+ | Quads | Thursday Wipes | run, and what rules?

2x gather is stated in the name of WheresMyTeam 2x | vanilla+ | Quads | Thursday Wipes |. A group tops out at 4 players (quad). It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has WheresMyTeam 2x | vanilla+ | Quads | Thursday Wipes | loaded?

Size 5,000 with seed 1453: that is the procedural map WheresMyTeam 2x | vanilla+ | Quads | Thursday Wipes | runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain WheresMyTeam 2x | vanilla+ | Quads | Thursday Wipes |?

The Rust Graphs lists that carry WheresMyTeam 2x | vanilla+ | Quads | Thursday Wipes | are: Servers with a 2x gather rate, Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

On WheresMyTeam 2x | vanilla+ | Quads | Thursday Wipes |, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): Slots: 200; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): Every week it wipes; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America are the tags WheresMyTeam 2x | vanilla+ | Quads | Thursday Wipes | publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join WheresMyTeam 2x | vanilla+ | Quads | Thursday Wipes |?

Enter client.connect 66.51.96.64:28010 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players Slots: 200.
ts4
Group limit Team size is capped at 4.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly Every week it wipes.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded