StatusLive Servers online11,696 Players39,834 Populated3,002 Wiped · 3 h90 Interval5 min Date29 OCT 2026

DWG RG-S12086Server sheetchecked 11m ago

Pine Hosting - Rust Server

Online EU 66.51.96.66:28040 checked 11m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#12,086top 54% · #2390 in EU
Last wipe16d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Fig. 1Players on Pine Hosting - Rust Server
Fig. 2

Server performance

0246803:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 54% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap6 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held25%else halves by day 2

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 12 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:43 UTC16d ago 2 – running 1
Fri 2 Oct, 22:30 UTC26d ago 2 halved by day 2 10 days 0
Thu 1 Oct, 21:55 UTC FW27d ago 2 – 1 days 0
Fri 25 Sep, 22:37 UTC33d ago 3 halved by day 2 6 days 1
Tue 22 Sep, 22:27 UTC36d ago 1 held half 3 days 0
Tue 15 Sep, 23:06 UTC43d ago 1 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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17 / 700
02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Pine Hosting - Rust Server, and is it up?

At this moment Pine Hosting - Rust Server is online. The uptime it reports puts the last restart at about 6 days 12 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of Pine Hosting - Rust Server show?

The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 349,502 entities, buildings, deployables and the rest of the world included. 6,621 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Pine Hosting - Rust Server hosted?

In Europe Pine Hosting - Rust Server lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 66.51.96.66:28040.

On which Rust version is Pine Hosting - Rust Server running?

On Linux, Pine Hosting - Rust Server runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Pine Hosting - Rust Server?

0 of 50 slots on Pine Hosting - Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does Pine Hosting - Rust Server hold?

The same seven-day player-hour count places Pine Hosting - Rust Server at #2,390 within Europe, #12,086 across all ranked servers and in the top 54% of them.

Wipe times

What is recorded on Pine Hosting - Rust Server on wipe day?

The recent wipes averaged a busiest count of 2 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 25% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for Pine Hosting - Rust Server?

At Pine Hosting - Rust Server the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 16 days 4 hours ago. The tags state a wipe schedule of one wipe a month.

Map and rules

Which settings does Pine Hosting - Rust Server run, and what rules?

Gather rate for Pine Hosting - Rust Server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Pine Hosting - Rust Server played?

Pine Hosting - Rust Server runs a procedural map of size 4,500 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Pine Hosting - Rust Server?

These Rust Graphs lists include Pine Hosting - Rust Server: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Pine Hosting - Rust Server?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The browser's listing places it under Europe are the tags Pine Hosting - Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Pine Hosting - Rust Server?

In Rust, press F1 and type client.connect 66.51.96.66:28040 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded