StatusLive Servers online11,705 Players41,937 Populated3,034 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 10m ago

USA

Online NA 66.51.96.67:28035 checked 10m ago

teams off weekly wipes moddedoxidehardcore
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,349top 69% · #1520 in NA
Last wipe27d agoweekly schedule
Next wipe16hThu 29 Oct, 18:10 UTC
Fig. 1

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Fig. 1Players on USA
Fig. 2

Server performance

0246802:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:10 UTC, in 16h. Its weekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 16hThu 29 Oct, 18:10 UTC
  2. 7d 17hThu 5 Nov, 19:00 UTCFW
  3. 14d 16hThu 12 Nov, 18:10 UTC
  4. 21d 16hThu 19 Nov, 18:10 UTC
  5. 28d 16hThu 26 Nov, 18:10 UTC
  6. 35d 17hThu 3 Dec, 19:00 UTCFW
  7. 42d 16hThu 10 Dec, 18:10 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01 3 / 10
02 2 / 100
03
[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 31 on average
67 / 100
04
KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUNNA · groups of 10+ · 1000x · weekly · 5 on average
2 / 200
05
NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 4 on average
0 / 16
06 0 / 16
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is USA, and is it online now?

Right now, USA is recorded as online. Counted from its reported uptime, the last restart was about 12 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does USA perform, as measured?

Average server fps over the last 48 hours is 5; the lowest was 5. Counted at its highest: 8,015 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,046 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for USA?

The NA tag is how USA lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 66.51.96.67:28035.

What Rust version is recorded for USA?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on USA. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on USA?

At the last refresh, USA recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for USA?

USA also measures #1,520 in North America on the same seven-day player-hour count, at #15,349 globally and in the top 69% of ranked servers.

Wipe times

What is recorded on USA on wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for USA?

The prediction follows its tag, because too few wipes of USA are on record to confirm the schedule. It is due to wipe next on Thursday 29 October at 18:10 UTC. The current world has been in use since 27 days 7 hours ago. The tags state a weekly wipe schedule.

Rules and settings

Which rules and settings are recorded for USA?

No gather rate is stated in the name of USA. The group limit is not published. hardcore, The hardest of Facepunch's modes, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is USA played?

Generated by the game and procedural, the map measures 1,000 on USA.

Lists and filters

Where does USA appear among the Rust Graphs lists and filters?

These Rust Graphs lists include USA: Modded Rust servers, Rust aim training servers, listed live and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Weekly ^w, Hardcore ^h, Combat training ^d, Modded ^z and Oxide ^o; Wipe schedule: Weekly.

Which meaning is attached to each tag on USA?

The game's server browser reads these tags from USA: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp50 (Max players): Slots: 50; ts0 (Group limit): The team system is disabled; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^w (Weekly): The wipe cycle is one week; ^h (Hardcore): Fewer helpers and harsher survival: Facepunch's hardcore mode; ^d (Combat training): Loot comes free, for aim and PvP practice; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The browser's listing places it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to USA?

Connect with client.connect 66.51.96.67:28035: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^h,^d,NA,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp50
Max players Slots: 50.
ts0
Group limit The team system is disabled.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Difficulty

^h
Hardcore Fewer helpers and harsher survival: Facepunch's hardcore mode.

Gameplay

^d
Combat training Loot comes free, for aim and PvP practice.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded