DWG RG-S15349Server sheetchecked 10m ago
USA
Online NA 66.51.96.67:28035 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:10 UTC, in 16h. Its weekly schedule tag · low confidence
Coming wipes
- 16hThu 29 Oct, 18:10 UTC
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 14d 16hThu 12 Nov, 18:10 UTC
- 21d 16hThu 19 Nov, 18:10 UTC
- 28d 16hThu 26 Nov, 18:10 UTC
- 35d 17hThu 3 Dec, 19:00 UTCFW
- 42d 16hThu 10 Dec, 18:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is USA, and is it online now?
Right now, USA is recorded as online. Counted from its reported uptime, the last restart was about 12 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does USA perform, as measured?
Average server fps over the last 48 hours is 5; the lowest was 5. Counted at its highest: 8,015 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,046 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for USA?
The NA tag is how USA lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 66.51.96.67:28035.
What Rust version is recorded for USA?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on USA. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on USA?
At the last refresh, USA recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for USA?
USA also measures #1,520 in North America on the same seven-day player-hour count, at #15,349 globally and in the top 69% of ranked servers.
Wipe times
What is recorded on USA on wipe day?
The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for USA?
The prediction follows its tag, because too few wipes of USA are on record to confirm the schedule. It is due to wipe next on Thursday 29 October at 18:10 UTC. The current world has been in use since 27 days 7 hours ago. The tags state a weekly wipe schedule.
Rules and settings
Which rules and settings are recorded for USA?
No gather rate is stated in the name of USA. The group limit is not published. hardcore, The hardest of Facepunch's modes, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is USA played?
Generated by the game and procedural, the map measures 1,000 on USA.
Lists and filters
Where does USA appear among the Rust Graphs lists and filters?
These Rust Graphs lists include USA: Modded Rust servers, Rust aim training servers, listed live and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Weekly ^w, Hardcore ^h, Combat training ^d, Modded ^z and Oxide ^o; Wipe schedule: Weekly.
Which meaning is attached to each tag on USA?
The game's server browser reads these tags from USA: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp50 (Max players): Slots: 50; ts0 (Group limit): The team system is disabled; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^w (Weekly): The wipe cycle is one week; ^h (Hardcore): Fewer helpers and harsher survival: Facepunch's hardcore mode; ^d (Combat training): Loot comes free, for aim and PvP practice; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The browser's listing places it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to USA?
Connect with client.connect 66.51.96.67:28035: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,^w,^h,^d,NA,gmhardcore,cs168909,ts0,^o^z
Game
gmhardcore
mp50
ts0
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^h
Gameplay
^d
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.