DWG RG-S15349Server sheetchecked 10m ago
Heralds' Rust Server
Online NA 66.51.96.69:28040 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:07 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Heralds' Rust Server, and is it online now?
Heralds' Rust Server is up at this moment. Counted from its reported uptime, the last restart was about 16 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
How does Heralds' Rust Server perform, as measured?
Average server fps over the last 48 hours is 5; the lowest was 5. Counted at its highest: 91,287 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,672 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Heralds' Rust Server?
In North America Heralds' Rust Server lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 66.51.96.69:28040 is its address.
What Rust version is recorded for Heralds' Rust Server?
Rust network protocol 2635 and build 168909 on Linux: that is what Heralds' Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on Heralds' Rust Server?
At the last refresh, Heralds' Rust Server recorded 0 players across 50 slots. The seven-day mean on this server is 0 players.
Against other Rust servers, where is Heralds' Rust Server placed?
The same seven-day player-hour count places Heralds' Rust Server at #1,520 within North America, #15,349 across all ranked servers and in the top 69% of them. Within the quad group it places #624.
Wipe times
What happens on Heralds' Rust Server on the day of a wipe?
At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.
On Heralds' Rust Server, when do wipes occur?
The force wipe is the only wipe at Heralds' Rust Server, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 26 days 17 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.
Map and rules
Which rules and settings are recorded for Heralds' Rust Server?
No gather rate is stated in the name of Heralds' Rust Server. Groups: 4 players maximum (quad). It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is Heralds' Rust Server played?
Heralds' Rust Server runs a procedural map of size 4,000 with seed 303130808, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does Heralds' Rust Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Heralds' Rust Server: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Which meaning is attached to each tag on Heralds' Rust Server?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America are the tags Heralds' Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is Heralds' Rust Server joined?
Connect with client.connect 66.51.96.69:28040: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp50
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
