StatusLive Servers online11,767 Players60,429 Populated3,522 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S5579Server sheetchecked 6m ago

(US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15

Online NA 66.51.96.94:28015 checked 6m ago

biweekly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#5,579top 25% · #929 in NA
Last wipe6d agobiweekly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Fig. 1Players on (US) Unk_B's BattleFronts | PvP | Convoy |...
Fig. 2

Server performance

02040608023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 14d 20hThu 12 Nov, 18:48 UTC
  3. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:48 UTC6d ago 2 – running 0
Thu 15 Oct, 15:44 UTC13d ago 3 halved by day 1 7.1 days 0
Thu 1 Oct, 18:09 UTC FW27d ago 2 halved by day 4 13.9 days 0
Thu 24 Sep, 18:07 UTC34d ago 2 halved by day 1 7 days 0
Thu 17 Sep, 18:07 UTC41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 40 on average
43 / 100
02
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 101 on average
50 / 200
03
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 71 on average
31 / 200
04
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 42 on average
23 / 200
05
Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 40 on average
41 / 100
06
Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 29 on average
12 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 online, and what uptime has been recorded?

At this moment (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 is online. Counted from its reported uptime, the last restart was about 6 days 2 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 perform, as measured?

The last 48 hours give an average of 6 server fps and a floor of 5. Counted at its highest: 82,922 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,496 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

The NA tag is how (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 66.51.96.94:28015 is its address.

On which Rust version is (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 running?

Rust network protocol 2635 and build 168909 on Linux: that is what (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

Current player count on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15: 0, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 03:00 UTC: 0 players.

Against other Rust servers, where is (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 placed?

Across seven days, player hours give (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 #5,579 globally and #929 in North America, a top 25% position among ranked servers.

Wipe times

On (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15, what does the data show for wipe day?

The recent wipes averaged a busiest count of 2 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

The wipe rhythm at (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 is every 3 weeks on Thursday at 18:48 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 6 days 3 hours ago. The tags state a wipe schedule at two-week intervals.

Settings

Which settings does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 run, and what rules?

Gather rate for (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 loaded?

Seed 1337 and size 3,500 define the procedural map (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Tags

On Rust Graphs, which lists and filters contain (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

These Rust Graphs lists include (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Which meaning is attached to each tag on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

Tags published by (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America; sc1 (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 joined?

Enter client.connect 66.51.96.94:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://www.youtube.com/@ImUnk_B?cbrd=1&ucbcb=1.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Other

sc1
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded