StatusLive Servers online11,902 Players104,075 Populated4,038 Wiped · 3 h426 Interval5 min Date29 OCT 2026

DWG RG-S3612Server sheetchecked 2d ago

Coco Rust 2x One Grid

Offline 66.51.96.95:28010 checked 2d ago

2x monthly wipes moddedoxide
Connect
Players now 1/ 50 2% full
7-day average1peak 7
Rank#3,612top 16%
Last wipe4d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Coco Rust 2x One Grid
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap6.6 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak5players, last three wipes
crowd held25%else halves by day 3

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 24 OctFri 9 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 7, 27 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 20:29 UTC4d ago 7 – running 0
Fri 9 Oct, 23:09 UTC19d ago 4 halved by day 3 14.9 days 0
Thu 1 Oct, 17:37 UTC FW28d ago 3 halved by day 5 8.2 days 0
Wed 30 Sep, 22:05 UTC28d ago 3 – 0.8 days 0
Fri 25 Sep, 13:23 UTC34d ago 5 halved by day 3 5.4 days 0
Fri 18 Sep, 22:00 UTC40d ago 4 held half 6.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
41 / 100
02
Art of Rust - Official dedicated art servergroups of 20+ · monthly · 8 on average
9 / 100
03
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average
8 / 200
04
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average
9 / 50
05
AlexRust X2 GLOBAL WIPE 29.10EU · groups of 30+ · 2x · weekly · 5 on average
21 / 100
06
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 3 on average
7 / 40
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Coco Rust 2x One Grid online, and what uptime has been recorded?

Coco Rust 2x One Grid is offline at this moment; 2 days 17 hours ago is when it was last seen. 119 of 168 hours up over the last 7 full days, which is 71% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for Coco Rust 2x One Grid?

There is no region published by Coco Rust 2x One Grid. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 66.51.96.95:28010.

On which Rust version is Coco Rust 2x One Grid running?

Rust network protocol 2635 and build 168909 on Linux: that is what Coco Rust 2x One Grid runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Coco Rust 2x One Grid?

Coco Rust 2x One Grid is not responding at the latest refresh; the last record of it online is 2 days 17 hours ago. The seven-day mean is 1 players; the peak over the same period is 7.

What rank has been recorded for Coco Rust 2x One Grid?

Within the top 16% of all ranked servers: Coco Rust 2x One Grid at #3,612 for player hours, seven days recorded.

Wipe times

What is recorded on Coco Rust 2x One Grid on wipe day?

An average of 5 players was recorded at the busiest point of its recent wipes. 27 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 25% of its recent wipes. In the other cases the crowd was below half by day 3.

What wipe schedule has been recorded for Coco Rust 2x One Grid?

Once a month, with the force wipe, is when Coco Rust 2x One Grid wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 4 days 19 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Rules and settings

Which settings does Coco Rust 2x One Grid run, and what rules?

The name records 2x gather for Coco Rust 2x One Grid. The group limit is 8 players, the game's default. It runs the build & creative game mode, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Coco Rust 2x One Grid?

Coco Rust 2x One Grid runs a procedural map of size 2,000 with seed 166494, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Coco Rust 2x One Grid appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Coco Rust 2x One Grid are: Servers with a 2x gather rate, Modded Rust servers and Rust build servers, plotted live. It is returned by these filters on the server list: Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

On Coco Rust 2x One Grid, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^k (Build server): Base design and practice; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Coco Rust 2x One Grid publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Coco Rust 2x One Grid joined?

Enter client.connect 66.51.96.95:28010 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^k,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^k
Build server Base design and practice.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded