StatusLive Servers online11,699 Players51,829 Populated3,292 Wiped · 3 h139 Interval5 min Date28 OCT 2026

DWG RG-S10491Server sheetchecked 11m ago

Pine Hosting - Rust Server

Online EU 66.51.97.52:28045 checked 11m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#10,491top 47% · #2301 in EU
No wipesresets9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
00.250.50.75119:0001:0006:0012:0017:0023:00

Hourly average and peak, UTC.

Fig. 1Players on Pine Hosting - Rust Server
Fig. 2

Server performance

02040608019:0001:0006:0012:0017:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct13 Oct18 Oct22 Oct27 Oct

Top 47% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 00:06 UTC24m ago – – – 0
Tue 27 Oct, 23:49 UTC41m ago – – – 1
Tue 27 Oct, 23:20 UTC1h ago – – – 0
Mon 26 Oct, 21:31 UTC1d ago – – – 0
Mon 26 Oct, 21:23 UTC1d ago – – – 0
Mon 26 Oct, 19:50 UTC1d ago – – – 0
Sun 25 Oct, 01:14 UTC2d ago – – – 1
Sun 25 Oct, 01:01 UTC2d ago – – – 0
Sat 24 Oct, 14:42 UTC3d ago 1 – 0.4 days 0
Sun 18 Oct, 19:32 UTC9d ago – – – 0
Table 1Wipe log
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Pine Hosting - Rust Server, and is it online now?

Right now, Pine Hosting - Rust Server is recorded as online. Counted from its reported uptime, the last restart was about 25 hours ago. 123 of 168 hours up over the last 7 full days, which is 73% of the time. The first sighting of it by Rust Graphs was on 4 October 2026.

What does the recorded performance of Pine Hosting - Rust Server show?

9 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 14,207 entities, buildings, deployables and the rest of the world included. Memory use peaked at 879 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Pine Hosting - Rust Server?

The EU tag is how Pine Hosting - Rust Server lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 66.51.97.52:28045 is its address.

On which Rust version is Pine Hosting - Rust Server running?

On Linux, Pine Hosting - Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Pine Hosting - Rust Server?

0 of 50 slots on Pine Hosting - Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 21:00 UTC, at an average of 0 players.

What rank has been recorded for Pine Hosting - Rust Server?

The same seven-day player-hour count places Pine Hosting - Rust Server at #2,301 within Europe, #10,491 across all ranked servers and in the top 47% of them.

Wipe data

On Pine Hosting - Rust Server, when do wipes occur?

None of the resets at Pine Hosting - Rust Server, which replaces its world every few hours, counts as a wipe, so no wipe schedule is kept.

Settings

What settings and rules apply on Pine Hosting - Rust Server?

No gather rate is stated in the name of Pine Hosting - Rust Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Pine Hosting - Rust Server?

Pine Hosting - Rust Server runs a procedural map of size 2,000 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain Pine Hosting - Rust Server?

These Rust Graphs lists include Pine Hosting - Rust Server: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

On Pine Hosting - Rust Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it appears under Europe are the tags Pine Hosting - Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to Pine Hosting - Rust Server?

In Rust, press F1 and type client.connect 66.51.97.52:28045 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded