DWG RG-S5051Server sheetchecked 9m ago
Rusty Reef
Online EU 66.51.97.55:28050 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers, top 59% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 14:54 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Rusty Reef, and is it up?
At this moment Rusty Reef is online. About 22 hours ago is when it last restarted, measured from the uptime it reports. 156 of 168 hours up over the last 7 full days, which is 93% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does Rusty Reef perform, as measured?
Average server fps over the last 48 hours is 28; the lowest was 5. Counted at its highest: 121,766 entities, buildings, deployables and the rest of the world included. 3,903 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for Rusty Reef?
With its EU tag, Rusty Reef lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 66.51.97.55:28050.
On which Rust version is Rusty Reef running?
On Linux, Rusty Reef runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on Rusty Reef?
Current player count on Rusty Reef: 0, of 50 slots. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 10:00 UTC: 1 players.
What rank has been recorded for Rusty Reef?
Rusty Reef also measures #1,715 in Europe on the same seven-day player-hour count, at #5,051 globally and in the top 23% of ranked servers.
Wipe times
What happens on Rusty Reef on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Rusty Reef?
At Rusty Reef the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 24 days 17 hours ago. The tags state a wipe schedule of one wipe a month.
Rules and settings
What settings and rules apply on Rusty Reef?
No gather rate is stated in the name of Rusty Reef. 5 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is Rusty Reef played?
Size 4,500 with seed 2138400164: that is the procedural map Rusty Reef runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain Rusty Reef?
These Rust Graphs lists include Rusty Reef: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On Rusty Reef, what is meant by each tag?
The game's server browser reads these tags from Rusty Reef: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts5 (Group limit): Team size is capped at 5; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to Rusty Reef?
Enter client.connect 66.51.97.55:28050 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts5,^o^z
Game
gmrust
mp50
ts5
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
