DWG RG-S14260Server sheetchecked 13m ago
Pine Hosting - Rust Server
Online EU 66.51.97.57:28040 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:05 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Pine Hosting - Rust Server, and is it up?
Right now, Pine Hosting - Rust Server is recorded as online. The uptime it reports puts the last restart at about 6 days 1 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.
How does Pine Hosting - Rust Server perform, as measured?
5 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 14,861 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,954 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Pine Hosting - Rust Server?
With its EU tag, Pine Hosting - Rust Server lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 66.51.97.57:28040 is its address.
What Rust version is recorded for Pine Hosting - Rust Server?
On Linux, Pine Hosting - Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on Pine Hosting - Rust Server?
Current player count on Pine Hosting - Rust Server: 0, of 50 slots. The seven-day mean is 0 players; the peak over the same period is 1.
Against other Rust servers, where is Pine Hosting - Rust Server placed?
The same seven-day player-hour count places Pine Hosting - Rust Server at #2,475 within Europe, #14,260 across all ranked servers and in the top 64% of them.
Wipe times
On Pine Hosting - Rust Server, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Pine Hosting - Rust Server?
The force wipe is the only wipe at Pine Hosting - Rust Server, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 4 hours ago. Its tags give a wipe schedule of one wipe per month.
Map and rules
Which settings does Pine Hosting - Rust Server run, and what rules?
The name of Pine Hosting - Rust Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is off: that is Valve's anti-cheat.
On which map is Pine Hosting - Rust Server played?
Pine Hosting - Rust Server runs a procedural map of size 2,000 with seed 1, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Pine Hosting - Rust Server appear among the Rust Graphs lists and filters?
On Rust Graphs, Pine Hosting - Rust Server is placed in these lists: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on Pine Hosting - Rust Server?
Tags published by Pine Hosting - Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The browser's listing places it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to Pine Hosting - Rust Server?
Enter client.connect 66.51.97.57:28040 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
