StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h129 Interval5 min Date28 OCT 2026

DWG RG-S6107Server sheetchecked 59m ago

Pine Hosting - Rust Server

Online EU 66.51.97.68:28030 checked 59m ago

monthly wipes moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak 3
Rank#6,107top 27% · #1876 in EU
Last wipe1d agomonthly schedule
Next wipe8d 1hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
00.511.5218:0003:0012:0022:0007:0016:00Wiped Tue 27 Oct, 01:18 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Pine Hosting - Rust Server
Fig. 2

Server performance

Server fpsWipe
02040608018:0003:0012:0022:0007:0016:00Wiped Tue 27 Oct, 01:18 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 1h. The force wipe · high confidence

usual gap5.8 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 8d 1hThu 5 Nov, 19:00 UTCFW
  2. 36d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 01:18 UTC1d ago – – running 0
Sat 24 Oct, 14:55 UTC4d ago 3 halved by day 1 2.4 days 0
Thu 15 Oct, 00:18 UTC13d ago 2 halved by day 2 9.6 days 0
Thu 8 Oct, 00:18 UTC20d ago 1 halved by day 2 7 days 0
Fri 2 Oct, 04:13 UTC26d ago 0 – 5.8 days 0
Thu 1 Oct, 00:16 UTC27d ago 0 – 1.2 days 0
Tue 29 Sep, 06:46 UTC29d ago 1 – 1.7 days 0
Mon 21 Sep, 10:07 UTC37d ago 3 halved by day 5 7.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Pine Hosting - Rust Server, and is it up?

Pine Hosting - Rust Server is up at this moment. About 38 hours ago is when it last restarted, measured from the uptime it reports. 81 of 168 hours up over the last 7 full days, which is 48% of the time. On 19 September 2026 is when Rust Graphs first saw it.

How does Pine Hosting - Rust Server perform, as measured?

Average server fps over the last 48 hours is 16; the lowest was 5. Counted at its highest: 21,819 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,971 MB. Players feel low fps and a climbing entity count as lag.

In which location is Pine Hosting - Rust Server hosted?

In Europe Pine Hosting - Rust Server lists itself, tagged EU. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 66.51.97.68:28030.

On which Rust version is Pine Hosting - Rust Server running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Pine Hosting - Rust Server. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Pine Hosting - Rust Server?

0 of 50 slots on Pine Hosting - Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 3. The 48-hour peak falls at 22:00 UTC, averaging 1 players.

What rank has been recorded for Pine Hosting - Rust Server?

The same seven-day player-hour count places Pine Hosting - Rust Server at #1,876 within Europe, #6,107 across all ranked servers and in the top 27% of them.

Wipe data

What is recorded on Pine Hosting - Rust Server on wipe day?

At their busiest, its recent wipes drew 2 players on average. At 2 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 2.

Which times and days are wipes plotted at on Pine Hosting - Rust Server?

The force wipe is the only wipe at Pine Hosting - Rust Server, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 40 hours ago. Its tags give a wipe schedule of one wipe per month.

Settings

Which settings does Pine Hosting - Rust Server run, and what rules?

Gather rate for Pine Hosting - Rust Server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has Pine Hosting - Rust Server loaded?

Size 2,000 with seed 473277061: that is the procedural map Pine Hosting - Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Pine Hosting - Rust Server?

These Rust Graphs lists include Pine Hosting - Rust Server: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Which meaning is attached to each tag on Pine Hosting - Rust Server?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe are the tags Pine Hosting - Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Pine Hosting - Rust Server?

Enter client.connect 66.51.97.68:28030 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded