StatusLive Servers online11,747 Players54,200 Populated3,368 Wiped · 3 h130 Interval5 min Date28 OCT 2026

DWG RG-S12398Server sheetchecked 6h ago

Pine Hosting - Rust Server

Offline EU 66.51.98.57:28015 checked 6h ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#12,398top 56% · #2403 in EU
Last wipe13d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123400:0008:0016:0001:0009:0017:00

Hourly average and peak, UTC.

Fig. 1Players on Pine Hosting - Rust Server
Fig. 2

Server performance

0246800:0008:0016:0001:0009:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 56% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap17 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 15 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 00:03 UTC13d ago 2 – running 0
Mon 28 Sep, 00:33 UTC30d ago 1 halved by day 1 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Pine Hosting - Rust Server online, and what uptime has been recorded?

The current state of Pine Hosting - Rust Server is offline, with the last sighting 6 hours ago. The uptime it reports puts the last restart at about 19 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 27 September 2026.

How does Pine Hosting - Rust Server perform, as measured?

Average server fps over the last 48 hours is 5; the lowest was 5. Counted at its highest: 105,561 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,212 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Pine Hosting - Rust Server hosted?

The EU tag is how Pine Hosting - Rust Server lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 66.51.98.57:28015.

On which Rust version is Pine Hosting - Rust Server running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Pine Hosting - Rust Server. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Pine Hosting - Rust Server?

Pine Hosting - Rust Server is not responding at the latest refresh; the last record of it online is 6 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

Against other Rust servers, where is Pine Hosting - Rust Server placed?

Across seven days, player hours give Pine Hosting - Rust Server #12,398 globally and #2,403 in Europe, a top 56% position among ranked servers.

Wipe data

On Pine Hosting - Rust Server, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.

What wipe schedule has been recorded for Pine Hosting - Rust Server?

Once a month, with the force wipe, is when Pine Hosting - Rust Server wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 13 days 23 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which rules and settings are recorded for Pine Hosting - Rust Server?

Gather rate for Pine Hosting - Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Pine Hosting - Rust Server?

Pine Hosting - Rust Server runs a procedural map of size 4,400 with seed 771066161, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Pine Hosting - Rust Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Pine Hosting - Rust Server: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Pine Hosting - Rust Server?

Tags published by Pine Hosting - Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The browser's listing places it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Pine Hosting - Rust Server joined?

In Rust, press F1 and type client.connect 66.51.98.57:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded