StatusLive Servers online11,668 Players34,317 Populated2,844 Wiped · 3 h86 Interval5 min Date29 OCT 2026

DWG RG-S15375Server sheetchecked 15d ago

SCAVENGERSHAVEN.NET (TEST SERVER)

Offline NA 66.51.98.59:28015 checked 15d ago

weekly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,375top 71% · #1548 in NA
Last wipe15d agoweekly schedule
Next wipe5d 3hTue 3 Nov, 06:52 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on SCAVENGERSHAVEN.NET (TEST SERVER)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 06:52 UTC, in 5d 3h. Its weekly schedule tag · low confidence

usual gap5.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  1. 5d 3hTue 3 Nov, 06:52 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 12d 3hTue 10 Nov, 06:52 UTC
  4. 19d 3hTue 17 Nov, 06:52 UTC
  5. 26d 3hTue 24 Nov, 06:52 UTC
  6. 33d 3hTue 1 Dec, 06:52 UTC
  7. 35d 15hThu 3 Dec, 19:00 UTCFW
  8. 40d 3hTue 8 Dec, 06:52 UTC

The first 48 hours of its last wipes

Tue 13 OctThu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 06:52 UTC15d ago 2 – running 0
Thu 1 Oct, 18:02 UTC FW27d ago 1 halved by day 6 11.5 days 0
Sun 27 Sep, 23:03 UTC31d ago 1 halved by day 1 3.8 days 0
Fri 25 Sep, 15:45 UTC33d ago 0 – 2.3 days 0
Fri 18 Sep, 15:45 UTC40d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for SCAVENGERSHAVEN.NET (TEST SERVER), and is it up?

The current state of SCAVENGERSHAVEN.NET (TEST SERVER) is offline, with the last sighting 15 days 17 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for SCAVENGERSHAVEN.NET (TEST SERVER)?

The NA tag is how SCAVENGERSHAVEN.NET (TEST SERVER) lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 66.51.98.59:28015.

On which Rust version is SCAVENGERSHAVEN.NET (TEST SERVER) running?

The platform is Linux and the version is Rust network protocol 2634 and build 167584 on SCAVENGERSHAVEN.NET (TEST SERVER). Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on SCAVENGERSHAVEN.NET (TEST SERVER)?

No response from SCAVENGERSHAVEN.NET (TEST SERVER); the server was last seen 15 days 17 hours ago.

What rank has been recorded for SCAVENGERSHAVEN.NET (TEST SERVER)?

The same seven-day player-hour count places SCAVENGERSHAVEN.NET (TEST SERVER) at #1,548 within North America, #15,375 across all ranked servers and in the top 71% of them.

Wipe times

What is recorded on SCAVENGERSHAVEN.NET (TEST SERVER) on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 3.5.

What wipe schedule has been recorded for SCAVENGERSHAVEN.NET (TEST SERVER)?

Its tag is followed for the prediction: too few of SCAVENGERSHAVEN.NET (TEST SERVER)'s wipes are on record to confirm the schedule. It is due to wipe next on Tuesday 3 November at 06:52 UTC. The current world has been in use since 15 days 20 hours ago. A wipe every week is the schedule its tags set out.

Rules and settings

What settings and rules apply on SCAVENGERSHAVEN.NET (TEST SERVER)?

Gather rate for SCAVENGERSHAVEN.NET (TEST SERVER): not stated in the name. 5 players is the published group limit. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for SCAVENGERSHAVEN.NET (TEST SERVER)?

Size 4,096 with seed 1337: that is the procedural map SCAVENGERSHAVEN.NET (TEST SERVER) runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Tags

Where does SCAVENGERSHAVEN.NET (TEST SERVER) appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry SCAVENGERSHAVEN.NET (TEST SERVER) are: Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

On SCAVENGERSHAVEN.NET (TEST SERVER), what is meant by each tag?

The game's server browser reads these tags from SCAVENGERSHAVEN.NET (TEST SERVER): gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts5 (Group limit): Team size is capped at 5; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): A wipe occurs every week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The browser's listing places it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to SCAVENGERSHAVEN.NET (TEST SERVER)?

Enter client.connect 66.51.98.59:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://www.scavengershaven.net/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167584,ts5,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts5
Group limit Team size is capped at 5.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A wipe occurs every week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded