StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h0 Interval5 min Date28 OCT 2026

DWG RG-S10950Server sheetchecked 3h ago

ADMIN ONLY TESTING

Online 66.51.98.73:28025 checked 3h ago

monthly wipes moddedcarbonpremium
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#10,950top 49%
Last wipe10h agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
00.250.50.75121:0006:0015:0023:0008:0017:00Wiped Wed 28 Oct, 10:03 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on ADMIN ONLY TESTING
Fig. 2

Server performance

Server fpsWipe
02040608021:0006:0015:0023:0008:0017:00Wiped Wed 28 Oct, 10:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

usual gap6.5 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held40%else halves by day 1

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctMon 12 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 10:03 UTC10h ago – – running 0
Sun 18 Oct, 14:33 UTC10d ago 1 halved by day 1 9.8 days 0
Mon 12 Oct, 02:52 UTC16d ago 1 halved by day 1 6.5 days 0
Fri 2 Oct, 10:26 UTC26d ago 1 halved by day 2 9.7 days 0
Mon 28 Sep, 02:13 UTC30d ago 2 held half 4.3 days 1
Thu 24 Sep, 05:41 UTC34d ago 3 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is ADMIN ONLY TESTING, and is it online now?

ADMIN ONLY TESTING is up at this moment. About 5 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 20 September 2026.

Is ADMIN ONLY TESTING stable in the figures recorded?

8 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 104,882 entities, buildings, deployables and the rest of the world included. 4,684 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is ADMIN ONLY TESTING hosted?

There is no region published by ADMIN ONLY TESTING. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 66.51.98.73:28025.

What Rust version is recorded for ADMIN ONLY TESTING?

On Linux, ADMIN ONLY TESTING runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on ADMIN ONLY TESTING?

0 of 50 slots on ADMIN ONLY TESTING are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 12:00 UTC: 1 players.

In the rankings, which position does ADMIN ONLY TESTING hold?

Within the top 49% of all ranked servers: ADMIN ONLY TESTING at #10,950 for player hours, seven days recorded.

Schedules

What is recorded on ADMIN ONLY TESTING on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 40% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.

What wipe schedule has been recorded for ADMIN ONLY TESTING?

Once a month, with the force wipe, is when ADMIN ONLY TESTING wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 10 hours ago. The tags state a wipe schedule of one wipe a month.

Map and rules

What settings and rules apply on ADMIN ONLY TESTING?

The name of ADMIN ONLY TESTING records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Rust's premium status is required to join. VAC is on: that is Valve's anti-cheat.

Which map has ADMIN ONLY TESTING loaded?

Seed 1 and size 4,250 define the procedural map ADMIN ONLY TESTING generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain ADMIN ONLY TESTING?

The Rust Graphs lists that carry ADMIN ONLY TESTING are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on ADMIN ONLY TESTING?

Tags published by ADMIN ONLY TESTING, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; ^q (Premium): Rust's premium status is required to join; sc1 (Custom tag): A non-standard tag, set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to ADMIN ONLY TESTING?

Enter client.connect 66.51.98.73:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. Rust's premium status is required to join.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,^q,sc1,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.
^q
Premium Rust's premium status is required to join.

Other

sc1
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded