StatusLive Servers online11,800 Players73,970 Populated3,706 Wiped · 3 h107 Interval5 min Date28 OCT 2026

DWG RG-S15348Server sheetchecked 6m ago

SuperNatural - US OneGrid | 2x Quad | Small One Grid

Online NA 66.51.98.74:28025 checked 6m ago

2x quad weekly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,348top 69% · #1525 in NA
Last wipe26d agoweekly schedule
Next wipe1d 1hThu 29 Oct, 22:15 UTC
Fig. 1

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Fig. 1Players on SuperNatural - US OneGrid | 2x Quad | Small One Grid
Fig. 2

Server performance

0246822:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 22:15 UTC, in 1d 1h. Its weekly schedule tag · low confidence

usual gap1.2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 1d 1hThu 29 Oct, 22:15 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 15d 1hThu 12 Nov, 22:15 UTC
  4. 22d 1hThu 19 Nov, 22:15 UTC
  5. 29d 1hThu 26 Nov, 22:15 UTC
  6. 35d 21hThu 3 Dec, 19:00 UTCFW
  7. 43d 1hThu 10 Dec, 22:15 UTC

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSun 27 Sep
02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:15 UTC FW26d ago 4 – running 0
Mon 28 Sep, 23:19 UTC29d ago 11 halved by day 1 3 days 0
Sun 27 Sep, 03:58 UTC31d ago 11 – 1.8 days 3
Fri 25 Sep, 21:34 UTC32d ago 5 – 1.3 days 2
Thu 24 Sep, 22:09 UTC33d ago 10 – 1 days 4
Thu 24 Sep, 00:03 UTC34d ago 10 – 0.9 days 0
Tue 22 Sep, 20:39 UTC36d ago 10 – 1.1 days 6
Sat 19 Sep, 01:55 UTC39d ago 11 held half 3.8 days 4
Fri 18 Sep, 06:17 UTC40d ago 9 – 0.8 days 5
Thu 17 Sep, 18:49 UTC41d ago 8 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for SuperNatural - US OneGrid | 2x Quad | Small One Grid, and is it up?

At this moment SuperNatural - US OneGrid | 2x Quad | Small One Grid is online. Counted from its reported uptime, the last restart was about 6 days 2 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does SuperNatural - US OneGrid | 2x Quad | Small One Grid perform, as measured?

5 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 4,483 entities, buildings, deployables and the rest of the world included. 1,276 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for SuperNatural - US OneGrid | 2x Quad | Small One Grid?

In North America SuperNatural - US OneGrid | 2x Quad | Small One Grid lists itself, tagged NA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 66.51.98.74:28025 is its address.

On which Rust version is SuperNatural - US OneGrid | 2x Quad | Small One Grid running?

On Linux, SuperNatural - US OneGrid | 2x Quad | Small One Grid runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for SuperNatural - US OneGrid | 2x Quad | Small One Grid?

0 of 50 slots on SuperNatural - US OneGrid | 2x Quad | Small One Grid are taken at the latest refresh. Averaged across seven days, the player count is 0.

What rank has been recorded for SuperNatural - US OneGrid | 2x Quad | Small One Grid?

The same seven-day player-hour count places SuperNatural - US OneGrid | 2x Quad | Small One Grid at #1,525 within North America, #15,348 across all ranked servers and in the top 69% of them. Within the quad group it places #626.

Wipe data

What is recorded on SuperNatural - US OneGrid | 2x Quad | Small One Grid on wipe day?

An average of 9 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

On SuperNatural - US OneGrid | 2x Quad | Small One Grid, when do wipes occur?

The prediction follows its tag, because too few wipes of SuperNatural - US OneGrid | 2x Quad | Small One Grid are on record to confirm the schedule. Thursday 29 October at 22:15 UTC is the date its next wipe is due. 26 days 22 hours ago the current world was made. The tags state a weekly wipe schedule.

Map and rules

What settings and rules apply on SuperNatural - US OneGrid | 2x Quad | Small One Grid?

The name records 2x gather for SuperNatural - US OneGrid | 2x Quad | Small One Grid. Groups: 4 players maximum (quad). survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for SuperNatural - US OneGrid | 2x Quad | Small One Grid?

Seed 1337 and size 1,500 define the procedural map SuperNatural - US OneGrid | 2x Quad | Small One Grid generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain SuperNatural - US OneGrid | 2x Quad | Small One Grid?

The Rust Graphs lists that carry SuperNatural - US OneGrid | 2x Quad | Small One Grid are: Servers with a 2x gather rate, Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.

On SuperNatural - US OneGrid | 2x Quad | Small One Grid, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America are the tags SuperNatural - US OneGrid | 2x Quad | Small One Grid publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join SuperNatural - US OneGrid | 2x Quad | Small One Grid?

Enter client.connect 66.51.98.74:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/bNzQRkssv.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts4
Group limit The team limit is 4.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded