StatusLive Servers online11,753 Players67,907 Populated3,403 Wiped · 3 h209 Interval5 min Date29 OCT 2026

DWG RG-S4645Server sheetchecked 7m ago

CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY

Online NA 66.51.99.162:28125 checked 7m ago

biweekly wipes vanillamoddedoxidepve
Connect
Players now 1/ 100 1% full
7-day average0peak 4
Rank#4,645top 21% · #792 in NA
Last wipe20h agobiweekly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
00.250.50.75100:0009:0019:0004:0013:0022:00Wiped Thu 29 Oct, 03:22 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY
Fig. 2

Server performance

Server fpsWipe
05010015020000:0009:0019:0004:0013:0022:00Wiped Thu 29 Oct, 03:22 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap17.1 daysbetween real wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 8

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 13d 3hThu 12 Nov, 03:22 UTC
  3. 27d 3hThu 26 Nov, 03:22 UTC
  4. 34d 19hThu 3 Dec, 19:00 UTCFW
  5. 41d 3hThu 10 Dec, 03:22 UTC

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 7, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 03:22 UTC20h ago – – running 0
Mon 12 Oct, 01:13 UTC17d ago 7 – – 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY online, and what uptime has been recorded?

At this moment CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY is online. The uptime it reports puts the last restart at about 11 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 9 October 2026.

How does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY perform, as measured?

Average server fps over the last 48 hours is 84; the lowest was 54. Counted at its highest: 125,628 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,862 MB. Players feel low fps and a climbing entity count as lag.

In which location is CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY hosted?

With its NA tag, CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 66.51.99.162:28125.

What Rust version is recorded for CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?

Current player count on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY: 1, of 100 slots. The seven-day mean is 0 players; the peak over the same period is 4. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 1 players.

In the rankings, which position does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY hold?

CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY also measures #792 in North America on the same seven-day player-hour count, at #4,645 globally and in the top 21% of ranked servers.

Schedules

On CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY, what does the data show for wipe day?

The recent wipes averaged a busiest count of 7 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 8 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?

The prediction follows its tag, because too few wipes of CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 20 hours ago the current world was made. The tags state a wipe schedule at two-week intervals.

Map and rules

Which rules and settings are recorded for CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?

Gather rate for CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY: not stated in the name. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

What is the map for CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?

Size 3,750 with seed 2601001: that is the procedural map CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Procedural.

Filters

Where does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY appear among the Rust Graphs lists and filters?

These Rust Graphs lists include CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?

Tags published by CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Which operator runs CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?

CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY publishes a creedrustservers.com hostname. 12 other servers we track publish one too, so the same operator most likely runs them.

Connect

How is CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY joined?

In Rust, press F1 and type client.connect 66.51.99.162:28125 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://creedrustservers.com is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded