StatusLive Servers online11,704 Players46,860 Populated3,181 Wiped · 3 h98 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 11m ago

Pine Hosting - Rust Server

Online EU 66.51.99.23:28035 checked 11m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,349top 69% · #2569 in EU
Last wipe9d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Fig. 1Players on Pine Hosting - Rust Server
Fig. 2

Server performance

0246801:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Pine Hosting - Rust Server, and is it online now?

Pine Hosting - Rust Server is up at this moment. About 6 days 10 hours ago is when it last restarted, measured from the uptime it reports. 144 of 168 hours up over the last 7 full days, which is 86% of the time. On 19 October 2026 is when Rust Graphs first saw it.

Is Pine Hosting - Rust Server stable in the figures recorded?

Average server fps over the last 48 hours is 5; the lowest was 5. Counted at its highest: 14,633 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,392 MB. Players feel low fps and a climbing entity count as lag.

In which location is Pine Hosting - Rust Server hosted?

The EU tag is how Pine Hosting - Rust Server lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 66.51.99.23:28035 is its address.

On which Rust version is Pine Hosting - Rust Server running?

Rust network protocol 2634 and build 167781 on Linux: that is what Pine Hosting - Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Pine Hosting - Rust Server?

Current player count on Pine Hosting - Rust Server: 0, of 50 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Pine Hosting - Rust Server placed?

Pine Hosting - Rust Server also measures #2,569 in Europe on the same seven-day player-hour count, at #15,349 globally and in the top 69% of ranked servers.

Schedules

What wipe schedule has been recorded for Pine Hosting - Rust Server?

Estimated from the force wipe is when Pine Hosting - Rust Server's next wipe falls. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 9 days 7 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Rules and settings

What settings and rules apply on Pine Hosting - Rust Server?

Gather rate for Pine Hosting - Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has Pine Hosting - Rust Server loaded?

Size 2,000 with seed 1: that is the procedural map Pine Hosting - Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Pine Hosting - Rust Server?

On Rust Graphs, Pine Hosting - Rust Server is placed in these lists: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

On Pine Hosting - Rust Server, what is meant by each tag?

Tags published by Pine Hosting - Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Pine Hosting - Rust Server?

Enter client.connect 66.51.99.23:28035 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded