StatusLive Servers online11,680 Players52,558 Populated3,201 Wiped · 3 h137 Interval5 min Date29 OCT 2026

DWG RG-S13917Server sheetchecked 25d ago

[US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE

Offline 66.51.99.4:30111 checked 25d ago

2x vanillamoddedoxide
Connect
Players now 1/ 40 2% full
7-day average0peak –
Rank#13,917top 61%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:55 UTC26d ago 1 – running 0
Thu 1 Oct, 20:04 UTC FW27d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 373 on average
102 / 150
02
US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 154 on average
66 / 200
03
[US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 98 on average
31 / 200
04
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average
4 / 150
05
[US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 77 on average
2 / 200
06
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 46 on average
75 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE, and is it online now?

The current state of [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE is offline, with the last sighting 25 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 3 October 2026 is when Rust Graphs first saw it.

What location is recorded for [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE?

Its name points to North America, though [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 66.51.99.4:30111 is its address.

On which Rust version is [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE running?

Rust network protocol 2634 and build 166652 on Linux: that is what [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE?

No response from [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE; the server was last seen 25 days 18 hours ago.

In the rankings, which position does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE hold?

Within the top 61% of all ranked servers: [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE at #13,917 for player hours, seven days recorded.

Schedules

What happens on [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. 4 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE?

[US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 27 days 13 hours ago.

Settings

What settings and rules apply on [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE?

[US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE takes its gather rate from its name: 2x. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

Lists and filters

Where does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE appear among the Rust Graphs lists and filters?

On Rust Graphs, [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE is placed in these lists: Servers with a 2x gather rate, Modded Rust servers, Rust zombie servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

On [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE, what is meant by each tag?

The game's server browser reads these tags from [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE?

In Rust, press F1 and type client.connect 66.51.99.4:30111 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp40
Max players 40 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded