StatusLive Servers online11,709 Players54,841 Populated3,244 Wiped · 3 h155 Interval5 min Date29 OCT 2026

DWG RG-S15338Server sheetchecked 5m ago

Hype 2x One Grid

Online NA 66.51.99.56:28020 checked 5m ago

2x solo monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,338top 69% · #1508 in NA
Last wipe24d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on Hype 2x One Grid
Fig. 2

Server performance

0246811:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #198 of the solo servers (top 90%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap2.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctWed 30 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:25 UTC24d ago 6 – running 0
Thu 1 Oct, 20:33 UTC FW27d ago 1 halved by day 1 3 days 0
Wed 30 Sep, 01:11 UTC29d ago 3 – 1.8 days 0
Sun 27 Sep, 23:39 UTC31d ago 5 halved by day 1 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Hype 2x One Grid, and is it online now?

At this moment Hype 2x One Grid is online. The uptime it reports puts the last restart at about 6 days 20 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 27 September 2026 is when Rust Graphs first saw it.

How does Hype 2x One Grid perform, as measured?

The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 19,822 entities, buildings, deployables and the rest of the world included. 2,596 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Hype 2x One Grid hosted?

In North America Hype 2x One Grid lists itself, tagged NA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 66.51.99.56:28020.

On which Rust version is Hype 2x One Grid running?

Rust network protocol 2634 and build 167781 on Linux: that is what Hype 2x One Grid runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Hype 2x One Grid?

At the last refresh, Hype 2x One Grid recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does Hype 2x One Grid hold?

The same seven-day player-hour count places Hype 2x One Grid at #1,508 within North America, #15,338 across all ranked servers and in the top 69% of them. #198 against other solo servers.

Schedules

On Hype 2x One Grid, what does the data show for wipe day?

An average of 3 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 1 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Hype 2x One Grid?

Once a month, with the force wipe, is when Hype 2x One Grid wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 24 days 12 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Settings

Which settings does Hype 2x One Grid run, and what rules?

The name records 2x gather for Hype 2x One Grid. Teams are not permitted; solo only. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is Hype 2x One Grid played?

Seed 2075293747 and size 2,000 define the procedural map Hype 2x One Grid generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Hype 2x One Grid?

The Rust Graphs lists that carry Hype 2x One Grid are: Servers with a 2x gather rate, Modded Rust servers, Solo Rust servers: group limit 1 and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Monthly; Gather rate: 2x.

On Hype 2x One Grid, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts1 (Group limit): Team size is capped at 1; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America are the tags Hype 2x One Grid publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Hype 2x One Grid joined?

Connect with client.connect 66.51.99.56:28020: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts1,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts1
Group limit Team size is capped at 1.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded