StatusLive Servers online11,700 Players44,565 Populated3,103 Wiped · 3 h103 Interval5 min Date29 OCT 2026

DWG RG-S10961Server sheetchecked 10m ago

Rust-A-Nut

Online NA 66.51.99.59:28060 checked 10m ago

duo weekly wipes moddedoxidepremium
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#10,961top 49% · #1320 in NA
Last wipe5d agoweekly schedule
Next wipe1d 4hFri 30 Oct, 05:06 UTC
Fig. 1

Players

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Fig. 1Players on Rust-A-Nut
Fig. 2

Server performance

0246802:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 49% of all ranked servers, top 71% in NA, and #339 of the duo servers (top 81%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 05:06 UTC, in 1d 4h. Every Friday at 05:06 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 1d 4hFri 30 Oct, 05:06 UTC
  2. 7d 17hThu 5 Nov, 19:00 UTCFW
  3. 8d 4hFri 6 Nov, 05:06 UTC
  4. 15d 4hFri 13 Nov, 05:06 UTC
  5. 22d 4hFri 20 Nov, 05:06 UTC
  6. 29d 4hFri 27 Nov, 05:06 UTC
  7. 35d 17hThu 3 Dec, 19:00 UTCFW
  8. 36d 4hFri 4 Dec, 05:06 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 05:06 UTC5d ago 1 – running 0
Fri 16 Oct, 05:06 UTC12d ago 0 – 7 days 0
Fri 9 Oct, 05:05 UTC19d ago 0 – 7 days 0
Fri 2 Oct, 05:06 UTC26d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
US RustLife.net | Solo/Duo | Fridays | Noob FriendlyNA · duo · weekly · 3 on average
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04
WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPEDNA · duo · weekly · 3 on average
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05
US RustLife.net | Solo/Duo | Mondays | Noob FriendlyNA · duo · weekly · 2 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Rust-A-Nut, and is it up?

Rust-A-Nut is up at this moment. Counted from its reported uptime, the last restart was about 5 days 17 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 1 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of Rust-A-Nut show?

Average server fps over the last 48 hours is 5; the lowest was 5. Counted at its highest: 31,713 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,029 MB. Players feel low fps and a climbing entity count as lag.

In which location is Rust-A-Nut hosted?

The NA tag is how Rust-A-Nut lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 66.51.99.59:28060 is its address.

What Rust version is recorded for Rust-A-Nut?

Rust network protocol 2635 and build 168909 on Linux: that is what Rust-A-Nut runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Rust-A-Nut?

At the last refresh, Rust-A-Nut recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 1.

In the rankings, which position does Rust-A-Nut hold?

Rust-A-Nut also measures #1,320 in North America on the same seven-day player-hour count, at #10,961 globally and in the top 49% of ranked servers. #339 against other duo servers.

Wipe data

On Rust-A-Nut, what does the data show for wipe day?

The recent wipes averaged a busiest count of 0 players. At 17 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 2 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Rust-A-Nut?

Wipes at Rust-A-Nut take place every Friday at 05:06 UTC. It is due to wipe next on Friday 30 October at 05:06 UTC. 5 days 19 hours ago the current world was made. A wipe every week is the schedule its tags set out.

Settings

Which rules and settings are recorded for Rust-A-Nut?

Gather rate for Rust-A-Nut: not stated in the name. Groups: 2 players maximum (duo). survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Rust's premium status is required to join. Anti-cheat: VAC, from Valve, is on.

Which map has Rust-A-Nut loaded?

Seed 978166565 and size 2,500 define the procedural map Rust-A-Nut generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Rust-A-Nut?

These Rust Graphs lists include Rust-A-Nut: Duo Rust servers, Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.

Which meaning is attached to each tag on Rust-A-Nut?

The game's server browser reads these tags from Rust-A-Nut: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts2 (Group limit): The team limit is 2; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): A wipe occurs every week; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Rust-A-Nut?

In Rust, press F1 and type client.connect 66.51.99.59:28060 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. Rust's premium status is required to join.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,^q,ts2,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts2
Group limit The team limit is 2.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A wipe occurs every week.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded