StatusLive Servers online11,791 Players65,961 Populated3,606 Wiped · 3 h126 Interval5 min Date28 OCT 2026

DWG RG-S7186Server sheetchecked 10m ago

SiennaVille 4x Solo|Duo|Trio

Online NA 66.51.99.60:28035 checked 10m ago

4x monthly wipes moddedoxide
Connect
Players now 0/ 75 0% full
7-day average0peak 2
Rank#7,186top 32% · #1099 in NA
Last wipe22h agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
00.511.5223:0008:0017:0001:0010:0020:00Wiped Tue 27 Oct, 23:09 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on SiennaVille 4x Solo|Duo|Trio
Fig. 2

Server performance

Server fpsWipe
02040608023:0008:0017:0001:0010:0020:00Wiped Tue 27 Oct, 23:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap13.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 23:09 UTC22h ago – – running 0
Wed 21 Oct, 01:19 UTC7d ago 2 halved by day 1 6.9 days 0
Thu 1 Oct, 18:08 UTC FW27d ago 2 halved by day 2 19.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is SiennaVille 4x Solo|Duo|Trio, and is it online now?

SiennaVille 4x Solo|Duo|Trio is up at this moment. About 20 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

How does SiennaVille 4x Solo|Duo|Trio perform, as measured?

Average server fps over the last 48 hours is 13; the lowest was 5. Counted at its highest: 66,671 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,977 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is SiennaVille 4x Solo|Duo|Trio hosted?

The NA tag is how SiennaVille 4x Solo|Duo|Trio lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 66.51.99.60:28035.

What Rust version is recorded for SiennaVille 4x Solo|Duo|Trio?

On Linux, SiennaVille 4x Solo|Duo|Trio runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on SiennaVille 4x Solo|Duo|Trio?

0 of 75 slots on SiennaVille 4x Solo|Duo|Trio are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 15:00 UTC, at an average of 2 players.

Against other Rust servers, where is SiennaVille 4x Solo|Duo|Trio placed?

The same seven-day player-hour count places SiennaVille 4x Solo|Duo|Trio at #1,099 within North America, #7,186 across all ranked servers and in the top 32% of them.

Wipe times

What happens on SiennaVille 4x Solo|Duo|Trio on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. 10 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 1.5 the crowd had fallen below half on the wipes where it did not hold.

On SiennaVille 4x Solo|Duo|Trio, when do wipes occur?

The force wipe is the only wipe at SiennaVille 4x Solo|Duo|Trio, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 22 hours ago. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which settings does SiennaVille 4x Solo|Duo|Trio run, and what rules?

SiennaVille 4x Solo|Duo|Trio takes its gather rate from its name: 4x. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is SiennaVille 4x Solo|Duo|Trio played?

Seed 1084627485 and size 3,500 define the procedural map SiennaVille 4x Solo|Duo|Trio generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does SiennaVille 4x Solo|Duo|Trio appear among the Rust Graphs lists and filters?

On Rust Graphs, SiennaVille 4x Solo|Duo|Trio is placed in these lists: Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

On SiennaVille 4x Solo|Duo|Trio, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): Slots: 75; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): In the server browser it appears under North America are the tags SiennaVille 4x Solo|Duo|Trio publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to SiennaVille 4x Solo|Duo|Trio?

In Rust, press F1 and type client.connect 66.51.99.60:28035 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp75
Max players Slots: 75.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded