StatusLive Servers online11,621 Players42,146 Populated2,930 Wiped · 3 h142 Interval5 min Date30 OCT 2026

DWG RG-S13814Server sheetchecked 10m ago

RETARDRETARDRETARD

Online EU 66.51.99.62:28010 checked 10m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#13,814top 62% · #2422 in EU
Last wipe6d agomonthly schedule
Next wipe6d 12hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123407:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on RETARDRETARDRETARD
Fig. 2

Server performance

0246807:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct13 Oct18 Oct24 Oct30 Oct

Top 62% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

usual gap9.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 6d 12hThu 5 Nov, 19:00 UTCFW
  2. 34d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctMon 12 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:06 UTC6d ago 1 – running 0
Mon 12 Oct, 12:24 UTC17d ago 1 halved by day 1 10.9 days 0
Sat 3 Oct, 22:33 UTC26d ago 1 halved by day 1 8.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
13 / 700
02
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average
49 / 700
03
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 85 on average
3 / 1000
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 80 on average
25 / 1000
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 77 on average
51 / 1000
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 74 on average
96 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is RETARDRETARDRETARD, and is it online now?

Right now, RETARDRETARDRETARD is recorded as online. The uptime it reports puts the last restart at about 6 days 18 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 1 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of RETARDRETARDRETARD show?

5 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 14,391 entities, buildings, deployables and the rest of the world included. 1,210 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is RETARDRETARDRETARD hosted?

With its EU tag, RETARDRETARDRETARD lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 66.51.99.62:28010.

On which Rust version is RETARDRETARDRETARD running?

Rust network protocol 2635 and build 168909 on Linux: that is what RETARDRETARDRETARD runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on RETARDRETARDRETARD?

0 of 50 slots on RETARDRETARDRETARD are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does RETARDRETARDRETARD hold?

The same seven-day player-hour count places RETARDRETARDRETARD at #2,422 within Europe, #13,814 across all ranked servers and in the top 62% of them.

Wipe times

What is recorded on RETARDRETARDRETARD on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for RETARDRETARDRETARD?

The force wipe is the only wipe at RETARDRETARDRETARD, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 6 days 20 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which rules and settings are recorded for RETARDRETARDRETARD?

The name of RETARDRETARDRETARD records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is off.

What is the map for RETARDRETARDRETARD?

RETARDRETARDRETARD runs a procedural map of size 2,000 with seed 1, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does RETARDRETARDRETARD appear among the Rust Graphs lists and filters?

On Rust Graphs, RETARDRETARDRETARD is placed in these lists: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Which meaning is attached to each tag on RETARDRETARDRETARD?

The game's server browser reads these tags from RETARDRETARDRETARD: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it appears under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join RETARDRETARDRETARD?

In Rust, press F1 and type client.connect 66.51.99.62:28010 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded