DWG RG-S15284Server sheetchecked 6m ago
Pine Hosting - Rust Server
Online EU 66.51.99.63:28030 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Pine Hosting - Rust Server, and is it up?
At this moment Pine Hosting - Rust Server is online. The uptime it reports puts the last restart at about 4 days 22 hours ago. 95 of 96 hours up over the last 4 full days, which is 99% of the time. First seen by Rust Graphs on 25 October 2026.
Is Pine Hosting - Rust Server stable in the figures recorded?
Average server fps over the last 48 hours is 5; the lowest was 5. Counted at its highest: 14,754 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,441 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Pine Hosting - Rust Server?
In Europe Pine Hosting - Rust Server lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 66.51.99.63:28030.
What Rust version is recorded for Pine Hosting - Rust Server?
Rust network protocol 2635 and build 168909 on Linux: that is what Pine Hosting - Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on Pine Hosting - Rust Server?
0 of 50 slots on Pine Hosting - Rust Server are taken at the latest refresh. The seven-day mean on this server is 0 players.
Against other Rust servers, where is Pine Hosting - Rust Server placed?
Pine Hosting - Rust Server also measures #2,529 in Europe on the same seven-day player-hour count, at #15,284 globally and in the top 69% of ranked servers.
Schedules
What wipe schedule has been recorded for Pine Hosting - Rust Server?
Estimated from the force wipe is when Pine Hosting - Rust Server's next wipe falls. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 5 days ago. Its tags give a wipe schedule of one wipe per month.
Map and rules
Which settings does Pine Hosting - Rust Server run, and what rules?
No gather rate is stated in the name of Pine Hosting - Rust Server. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for Pine Hosting - Rust Server?
Size 2,000 with seed 1: that is the procedural map Pine Hosting - Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does Pine Hosting - Rust Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Pine Hosting - Rust Server: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
On Pine Hosting - Rust Server, what is meant by each tag?
Tags published by Pine Hosting - Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to Pine Hosting - Rust Server?
Connect with client.connect 66.51.99.63:28030: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
