DWG RG-S15405Server sheetchecked 9m ago
Ya Dig It
Online 66.51.99.64:28045 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence
Coming wipes
- 8d 19hThu 5 Nov, 19:00 UTCFW
- 36d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 30 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:55 UTC14d ago | 1 | – | running | 0 |
| Sat 26 Sep, 18:04 UTC31d ago | 2 | halved by day 2 | 17 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Ya Dig It, and is it up?
Right now, Ya Dig It is recorded as online. The uptime it reports puts the last restart at about 5 days 8 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 26 September 2026 is when Rust Graphs first saw it.
Is Ya Dig It stable in the figures recorded?
5 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 377,198 entities, buildings, deployables and the rest of the world included. Memory use peaked at 7,062 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Ya Dig It hosted?
There is no region published by Ya Dig It. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 66.51.99.64:28045 is its address.
What Rust version is recorded for Ya Dig It?
On Linux, Ya Dig It runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on Ya Dig It?
At the last refresh, Ya Dig It recorded 0 players across 50 slots. The seven-day mean on this server is 0 players.
In the rankings, which position does Ya Dig It hold?
Player hours over seven days place Ya Dig It at #15,405, within the top 69% of ranked servers.
Wipe times
On Ya Dig It, what does the data show for wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. At 30 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 2.
Which times and days are wipes plotted at on Ya Dig It?
The force wipe is the only wipe at Ya Dig It, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 14 days 4 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Map and rules
What settings and rules apply on Ya Dig It?
No gather rate is stated in the name of Ya Dig It. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Rust's premium status is required to join. VAC is on: that is Valve's anti-cheat.
On which map is Ya Dig It played?
Size 6,000 with seed 1: that is the procedural map Ya Dig It runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does Ya Dig It appear among the Rust Graphs lists and filters?
On Rust Graphs, Ya Dig It is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on Ya Dig It?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Ya Dig It publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join Ya Dig It?
In Rust, press F1 and type client.connect 66.51.99.64:28045 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. Rust's premium status is required to join.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,^q,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^q
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
