StatusLive Servers online11,802 Players69,058 Populated3,653 Wiped · 3 h129 Interval5 min Date28 OCT 2026

DWG RG-S2593Server sheetchecked 12m ago

Iron Haven Medieval

Online NA 66.51.99.71:28005 checked 12m ago

monthly wipes moddedcarbonpve
Connect
Players now 2/ 75 3% full
7-day average1peak 5
Rank#2,593top 12% · #421 in NA
Last wipe19h agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
0123422:0006:0014:0022:0006:0020:00Wiped Wed 28 Oct, 02:13 UTCWIPEWiped Wed 28 Oct, 13:00 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Iron Haven Medieval
Fig. 2

Server performance

Server fpsWipe
02040608022:0006:0014:0022:0006:0020:00Wiped Wed 28 Oct, 02:13 UTCWIPEWiped Wed 28 Oct, 13:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap0.4 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 9

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 10, 9 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:00 UTC8h ago – – running 2
Wed 28 Oct, 02:13 UTC19h ago – – – 0
Thu 1 Oct, 17:07 UTC FW27d ago 10 halved by day 9 26.4 days 6
Thu 1 Oct, 08:14 UTC27d ago 10 – 0.4 days 3
Wed 30 Sep, 21:31 UTC28d ago 10 – 0.4 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Iron Haven Medieval online, and what uptime has been recorded?

Right now, Iron Haven Medieval is recorded as online. About 6 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does Iron Haven Medieval perform, as measured?

Average server fps over the last 48 hours is 36; the lowest was 5. Counted at its highest: 207,494 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,576 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Iron Haven Medieval?

With its NA tag, Iron Haven Medieval lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 66.51.99.71:28005.

On which Rust version is Iron Haven Medieval running?

On Linux, Iron Haven Medieval runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Iron Haven Medieval?

Current player count on Iron Haven Medieval: 2, of 75 slots. Averaged across seven days, the player count is 1, with a peak of 5. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 3 players.

Against other Rust servers, where is Iron Haven Medieval placed?

Across seven days, player hours give Iron Haven Medieval #2,593 globally and #421 in North America, a top 12% position among ranked servers.

Schedules

On Iron Haven Medieval, what does the data show for wipe day?

An average of 10 players was recorded at the busiest point of its recent wipes. At 9 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 9.

Which times and days are wipes plotted at on Iron Haven Medieval?

Once a month, with the force wipe, is when Iron Haven Medieval wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 19 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Rules and settings

Which settings does Iron Haven Medieval run, and what rules?

The name of Iron Haven Medieval records no gather rate. No limit is published beyond the default: 8 players per group. primitive, no guns: bows, spears and melee, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has Iron Haven Medieval loaded?

Seed 1337 and size 3,200 define the procedural map Iron Haven Medieval generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Tags

Where does Iron Haven Medieval appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Iron Haven Medieval are: Modded Rust servers, Primitive Rust servers, drawn as graphs, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE and Primitive; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on Iron Haven Medieval?

Tags published by Iron Haven Medieval, and read by the game's server browser: gmprimitive (Game mode): Bows, spears and melee are the only weapons; guns are absent in primitive; mp75 (Max players): The slot count is 75; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): In the server browser it appears under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Iron Haven Medieval?

In Rust, press F1 and type client.connect 66.51.99.71:28005 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/h3mVNd4z3J is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmprimitive,cs168909,ts8

Game

gmprimitive
Game mode Bows, spears and melee are the only weapons; guns are absent in primitive.
mp75
Max players The slot count is 75.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded